RubberNeck said:
Interesting bit on engineers using explosives for digging emergency foxholes in Russia.
Dean
Now that would be an interesting bit of kit to see - foxholes as rounds of ammunition. Probably a tweaking of the shell hole generation code - one would have to get a warhead big enough to generate the holes but avoid killing the engineers placing it. I'm off to play with mobhack.
__________________
"I love the smell of anthracite in the morning...
It smells like - victory"
Just turn off the weapons except a satchel charge und z-fire the hex in front. Voila, shell hole that offers protection without danger. Not nearly as much protection as a real foxhole, but better than a clear hex.
Hi Guys.
Interesting idea.
I have used heavy arty (>120mm) to get a similar result.
If your grunts have a bunch of flat terrain to cross and you expect a fight you can land some rounds in the correct area and when your infantry arrive they have some shell holes to use as cover.
I use it when I have laid smoke in the same area and then I have a small delay on the HE rounds.
Cheers
SGT
Hey Walrus, a nice idea. Hope the grunts really benfit from it.
And here in Finland, we are used to using explosives to dig fox-holes. Engineers use small drilling-explosives to soften up the frozen ground before we guys are given pick-axes and shovels to "finish" the job.