Re: \'Finding\' Sprites
Hum... If you want to find and use sprites of existing pretenders as they are you can create a game with the pretender then type shift+I when you are on the pretender stats screen to have their ID. Then when making your mod create a #newmonster and use #copyspr (id) to give the sprites to the modded pretender (any monster is a pretender if you give him a #pathcost stat).
If you want to edit existing sprites, it's harder. You need to take screenshots, then copy paste the two sprites and convert the final images to tga format and re-give them to the pretender with #spr1 and #spr2 commands.
PS: a sprites thumbnail from dom2 has been made can be found somewhere.
|