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  #11  
Old January 14th, 2005, 09:19 PM
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Default Re: Cloaking Question...

Quote:
alarikf said:
I would also suggest that the cloak and cloak detecing techs be made "infinite" as some other techs will be. Passive and active sonar technology today seem to work like that - subs in year X cannot be detected but next year better sonars can, so the subs make their engines more silent, and so on...a continuous game of one-up-manship.
Use the tech gridder, or component modder to make 1500 levels if you want.
The ability amount is arbitrary, and can go up to at least 2k (probably at least 32k, though not tested that high)
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  #12  
Old January 14th, 2005, 09:50 PM
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Default Re: Cloaking Question...

Quote:
Atrocities said:
Can you know you can lay things like mines and satellites while cloaked?
Yes and yes. There is a section of the Newbie FAQ which lists the things you can & cannot do while cloaked.
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