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  #21  
Old January 27th, 2010, 11:31 PM
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troopie troopie is offline
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Post Re: Newbie Strategies POST THEM HERE

Some general advice: If you can lay hands on them, get some real world tactical manuals. The stuff they prescribe really works.

Recce. I cannot overstate the importance of recce. Scouts should precede your advance. If you are defending, have scouts between your positions and the likely enemy arc of advance. It is important to know where the enemy is, it is also important to know where the enemy is not. Scouts should SCOUT, not tangle with the enemy. They're your eyes and ears. If you were a boxer would you lead with your ear? No. They why lead with your scouts.

Maintain a mobile reserve. You will need them for the following reasons: As a fire brigade to plug holes and help where things are going kaklike. To exploit holes in the enemy's line when you are advancing. (Make blerrie sure it is a hole. The AI can be tricky. Here's a good glass of Single malt to Andy and Don for that.) To pursue a broken enemy. It may be only a troop of cavalry or a platoon of footies in lorries, but have a mobile reserve.

Artillery. The Sovs were right, you can never have too much. And ammunition vehicles, even if only ammunition mules. Ammunition is expensive, but men are more so.

Hope I haven't bored you.

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  #22  
Old January 30th, 2010, 08:38 PM

Ts4EVER Ts4EVER is online now
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Default Re: Newbie Strategies POST THEM HERE

To start out I would start a bit smaller, perhaps one infantry company with a platoon of tanks (+ artillery and stuff of course).
It might also be helpful to read some campaign aars on the forum.

Last edited by Ts4EVER; January 30th, 2010 at 08:51 PM..
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  #23  
Old April 16th, 2010, 12:21 PM
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Default Re: Newbie Strategies POST THEM HERE

Quote:
Originally Posted by Ts4EVER View Post
To start out I would start a bit smaller, perhaps one infantry company with a platoon of tanks (+ artillery and stuff of course).
It might also be helpful to read some campaign aars on the forum.
So I started learning. Doing battle with small units and small maps. You can go changing unit type according to what you want to learn. For example start with a company of infantry and a tank platoon that can add a section of mortars. Then add antitank, antiaircraft ....
Repeatedly play the tutorial and the scenarios suggested in the manual is also good. I had to make many small battles because they do not master English well then learned playing.
And where you really learn is by playing against humans. But before you react well known as units, to serve etc.
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