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  #101  
Old November 6th, 2011, 12:16 PM
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Default Re: Tiny Crowded World - EA - (Running)

...well my honest opinion is that no force hosting should be executed under normal circumstances. Forcing the host negates the whole concept of hosting interval, which, on the other hand, is there for a reason: no need for manual hosting and giving players freedom of schedule.

IF HOSTING INTERVAL IS TOO LONG, it should be adjust however, but not hosted manually without an occurance of rare exception (what ever it might be). Its not wrong to be the last.

If player still stalls, we should find a solution for stalling other than force hosting.

Also, force hosting brings up a serious question of integrity. Because its a great way to seize the opprtunity for the host him/her self or for his party, force hosting should be a outcome of consultation of the player base and not a sole decision of the admin.

If some1 is just too exited to get a new turn in, he should find other things to exite him/her.

....Just my thoughts....
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  #102  
Old November 6th, 2011, 01:42 PM
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Default Re: Tiny Crowded World - EA - (Running)

js i thought every1 was happy to go faster instead of waiting for a nation of 3 lands, who obviously was going to stall again,while everybody is playing fast.

but it seems i m wrong ... so lets wait !
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  #103  
Old November 6th, 2011, 02:27 PM
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Default Re: Tiny Crowded World - EA - (Running)

If every1 is happy to go faster we should shorten the hosting interval.
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  #104  
Old November 6th, 2011, 02:36 PM
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Default Re: Tiny Crowded World - EA - (Running)

no because it could be handy to have extra time if needed without asking for a postponing.
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  #105  
Old November 6th, 2011, 03:12 PM
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Default Re: Tiny Crowded World - EA - (Running)

Quote:
Originally Posted by Bullock View Post
no because it could be handy to have extra time if needed without asking for a postponing.
Exactly, and that is why we all and every1 of us should have the equal right to use the given time as we please without being intimidated by the fear of unexpected force hosting.

If some1 doesnt play, meaning he actually stalls, thats another matter.
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  #106  
Old November 6th, 2011, 07:30 PM
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Default Re: Tiny Crowded World - EA - (Running)

oh come on the guy is leading a 3 lands nations in a late game and currently stalling in all games. You know i won't do that to an active player stop saying some obvious stock comments that don't fit with the situation.

Btw if he's stalling next turn i propose to set him AI.
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  #107  
Old November 6th, 2011, 10:48 PM
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Default Re: Tiny Crowded World - EA - (Running)

In my opinion, if a player is repeatedly staling, you either find a sub or set their nation to AI. Without exception, you do not force hosting while they still have time on the clock to get their turn in.

The number of provinces that the nation has is not relevant. In any case, a nation with no chance of winning can still affect the outcome of the game.
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  #108  
Old November 7th, 2011, 04:18 AM
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Default Re: Tiny Crowded World - EA - (Running)

i m in a total disagreement with both of you ... But i will bow to the consensus ...
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  #109  
Old November 8th, 2011, 02:28 PM
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Default Re: Tiny Crowded World - EA - (Running)

Regardless of how we got here, we have 3 stales in a row for Fomoria. I'd suggest we put the game on hold until a solution is found. If Longbrodie is out, we should at least attempt to find a sub before setting the nation to AI. Even with 6 provinces, a human player would be much preferable to the computer.
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  #110  
Old November 8th, 2011, 04:08 PM
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Default Re: Tiny Crowded World - EA - (Running)

...
i put the game on hold for 72h to see if we can find a sub then.
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