Thanks, I think it's crashing is fixed. I'll go through my other mod and see if I have any point defense missiles. I'll try simplifying the targeting commands too.
v0.4
- New Weapon, wp_Phalanx.ini. It fires 1,550 rounds, one shot every hundreth second, and has a ten second reload.
- All carrier weapons now target capital ships as well as fighters.
- Carrier is back in the intro screen and it absolutely dominates it.
- Fighters carry fighter missiles, again.
Not really, you would have to be in a pretty long battle to actualy get to that number. Besides, it's the actual capacity of the ship, although, not all of those would actualy be fighters. I think only 24 would be F-14s. Maybe I'll change that.