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  #2971  
Old July 24th, 2010, 07:38 AM

thejeff thejeff is offline
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Default Re: Bug Thread: Discussion

It really casts Bless twice if the only sacred unit is already blessed? I don't think I've ever seen it.
If you've got other sacred troops, sure, but I'm talking about a solo sacred thug.
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  #2972  
Old July 24th, 2010, 12:17 PM

chrispedersen chrispedersen is offline
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Default Re: Bug Thread: Discussion

yeah, I don't use it on thugs so much - but if all leaders and commanders have been blessed, it will still cast again.
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  #2973  
Old July 24th, 2010, 12:31 PM

thejeff thejeff is offline
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Default Re: Bug Thread: Discussion

Quote:
Originally Posted by chrispedersen View Post
if all leaders and commanders have been blessed, it will still cast again.
As long as there are unblessed sacred troops, sure. I don't think anything in that code distinguishes between troops and commanders.


Using H1 priests to bless sacred troops, I routinely just script 5xBless, Spells. They'll bless everyone in range and then banish or move forward. They don't keep spamming bless if there's no one in range who can benefit.
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  #2974  
Old July 24th, 2010, 07:42 PM

chrispedersen chrispedersen is offline
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Default Re: Bug Thread: Discussion

Quote:
Originally Posted by thejeff View Post
Quote:
Originally Posted by chrispedersen View Post
if all leaders and commanders have been blessed, it will still cast again.
As long as there are unblessed sacred troops, sure. I don't think anything in that code distinguishes between troops and commanders.


Using H1 priests to bless sacred troops, I routinely just script 5xBless, Spells. They'll bless everyone in range and then banish or move forward. They don't keep spamming bless if there's no one in range who can benefit.

I usually script bless, bless, hold hold hold. And it does exactly that.
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  #2975  
Old July 24th, 2010, 08:07 PM

Psycho Psycho is offline
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Default Re: Bug Thread: Discussion

100 precision is not "never misses" since nothing is absolute in dominions (except maybe magic duels). I've had paralysis, mind burns and other 100 precision spells miss in the past.
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  #2976  
Old July 24th, 2010, 11:54 PM

thejeff thejeff is offline
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Default Re: Bug Thread: Discussion

Miss? Or not work. Many are MR resists. Maybe some can be parried?

As far as I know, 100 precision guarantees they hit the target square.

I'd be interested in seeing actual evidence of a 100 precision, 1 target spell missing.
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  #2977  
Old July 25th, 2010, 09:52 AM

Dimaz Dimaz is offline
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Default Re: Bug Thread: Discussion

I had that in Lunar Sea. My fountain missed Zeldor's golem with Magic Duel. And it was really miss, in debug logs that I posted in the thread it's obvious that MD lands one square up of golem. I think the turn still exists in my gmail archived messages.
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  #2978  
Old July 25th, 2010, 11:49 AM
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Kadelake Kadelake is offline
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Default Re: Bug Thread: Discussion

I've had leech miss once. But that was about two years ago and I haven't seen it since.
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  #2979  
Old July 25th, 2010, 12:25 PM

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Default Re: Bug Thread: Discussion

Miss. The graphic in the battle shows hitting the adjacent square and I'm sure the log would confirm this, but I never bothered checking. I also have all my turns archived but I'm not going to go through them to find these situations. If it happens again, maybe I'll remember and post here.
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  #2980  
Old July 26th, 2010, 10:20 PM

chrispedersen chrispedersen is offline
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Default Re: Bug Thread: Discussion

I've had the AoV miss - (and not due to movement). The dude just stood there.
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