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  #21  
Old July 3rd, 2009, 12:41 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Possible User Interface Improvements

Map size use would be hard to track here. The map extremes (both large and small) would tend to be solo games. Most of the players of Dom3 are soloists but most of the people in the forums are MPers
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  #22  
Old July 3rd, 2009, 12:50 PM

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Default Re: Possible User Interface Improvements

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Originally Posted by Gandalf Parker View Post
Most of the players of Dom3 are soloists but most of the people in the forums are MPers
What evidence is this based on?

Just because people not on the forums obviously aren't playing the forum MP games doesn't mean they aren't playing MP. I play MP with people not on the forums.
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  #23  
Old July 3rd, 2009, 01:43 PM
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Default Re: Possible User Interface Improvements

I'd assume that people that play on extreme maps in SP and have a problem with the province limits would come here to complain about it - or they'll play with less extreme settings next instead. So, there are apparently a couple of people that play on very big maps (the OP, Gandalf and Twan come to mind), but they seem to be a minority.

I'd assume that people play a lot of MP games with family or friends, too. They wouldn't necessarily have to register for that here. Didn't Xietor tell the story of some community of 50 or so players that used to meet to play games, including Dom3, before Katrina?
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  #24  
Old July 5th, 2009, 11:44 AM
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Default Re: Possible User Interface Improvements

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Originally Posted by Sombre View Post
Could just use an external notepad. I keep a .txt file open for each game I'm playing and note bits down.
Certainly! I sometimes even use an actual scrap of paper! But this could be made much more easy if there were a possibility to just copy some messages via a system copy routine...
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  #25  
Old July 5th, 2009, 11:48 AM
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Default Re: Possible User Interface Improvements

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Originally Posted by Gandalf Parker View Post
I think its bad to add things to the game that are easily done externally. Some of the requests Ive seen would have had notepad, winamp, paint, an alarm, a backup system, screen capture, and voip.

I would settle on notepad - or a possibility to copy to it from game (a possibility to copy to paiont could also be useful, when I think about it... ). All other things I can do from the same windows...
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  #26  
Old July 14th, 2009, 11:33 AM
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Default Re: Possible User Interface Improvements

The game is seriously in need of a 'collect all gems from commanders and place in lab' command. Also, a way to move gems faster than 1/click. Clamming (etc...) may be the single most annoying activity ever.

If you can't tell, i'm a big fan of options to remove repetitive clicking of the mouse or other buttons and streamline them. Trying to avoid getting Carpal Tunnel Syndrome before I'm 30, thank you.
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  #27  
Old July 14th, 2009, 11:42 AM

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Default Re: Possible User Interface Improvements

Well, there is a 'collect all gems from commanders and place in lab' command. A button on the gems screen in the lab.

Unfortunately it doesn't allow you to only select certain commanders and thus all the gems you've handed out for battle spells go back to the lab too.
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  #28  
Old July 14th, 2009, 11:43 AM

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Default Re: Possible User Interface Improvements

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Originally Posted by Squirrelloid View Post
The game is seriously in need of a 'collect all gems from commanders and place in lab' command.
I assume you mean a command in some way different from the 'pool' command available on the gem income screen?
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  #29  
Old July 14th, 2009, 11:45 AM
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Default Re: Possible User Interface Improvements

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Originally Posted by Sombre View Post
Quote:
Originally Posted by Squirrelloid View Post
The game is seriously in need of a 'collect all gems from commanders and place in lab' command.
I assume you mean a command in some way different from the 'pool' command available on the gem income screen?
Wait, where is this located?

Edit: found it.

I'd like it to be by location, and accessible on the transfer screen you arrive at by clicking a commander's gem box - I honestly never use the 'magical resources' interface. (Might start now... i need to see just exactly how that works).
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  #30  
Old July 16th, 2009, 07:27 AM
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Default Re: Possible User Interface Improvements

Well, for my part, I have a hard time distinguishing between units because the differences are so slight (pretty much same colors, maybe a shield added). This was a problem also echoed in a game review, which said that "unit icons are too small." (http://jaguarusf.blogspot.com/2006/1...ng-review.html) I completely agree.
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