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  #31  
Old July 22nd, 2007, 06:01 AM

llamabeast llamabeast is offline
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Default Re: Mara - EA game for newish players - recruiting

Yep, rename'll be on, and no mods.
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  #32  
Old July 22nd, 2007, 11:31 AM

Snacktime Snacktime is offline
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Default Re: Mara - EA game for newish players - recruiting

Hi llamabeast/all! I'll happily take Oceania. Cheers!

Snacktime
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  #33  
Old July 23rd, 2007, 06:29 AM

llamabeast llamabeast is offline
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Default Re: Mara - EA game for newish players - recruiting

Right, I've started Mara. Unusually I didn't test it first, so let me know if your starts all look fine (I used to get a problem where some players simply wouldn't have a starting province, but I think I've worked out why now and fixed it).

Have a good game guys!
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  #34  
Old July 23rd, 2007, 06:30 AM

llamabeast llamabeast is offline
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Default Re: Mara - EA game for newish players - recruiting

Oh yeah, the first turn has 48 hours on the clock in case of problems. But you should be able to get it done very quickly (assuming there are no problems of course). Subsequent turns will have 24 hours.
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  #35  
Old July 23rd, 2007, 10:06 AM

fungalreason fungalreason is offline
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Default Re: Mara - EA game for newish players - recruiting

It's saying the game requires the mod "CBM ulm reborn" when I load it? Is that a mistake or do I need to download that from somewhere?
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  #36  
Old July 23rd, 2007, 10:19 AM

Snacktime Snacktime is offline
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Default Re: Mara - EA game for newish players - recruiting

Yes I also get the CBM ulm reborn mod missing message.

Incidentally, what map are we using? Were we supposed to grab it from somewhere?
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  #37  
Old July 23rd, 2007, 11:07 AM

Warhammer Warhammer is offline
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Default Re: Mara - EA game for newish players - recruiting

If we need the mod, a link would be great.
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  #38  
Old July 23rd, 2007, 11:32 AM

llamabeast llamabeast is offline
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Default Re: Mara - EA game for newish players - recruiting

Ooh dear, that's not meant to happen. Hmm, this happened once before, I'm completely stumped as to why.

Okay, I will restart it shortly, when I get a chance. I'll, um, delete the Ulm Reborn mod I guess - that'll stop it!

The map's a modified version of Parganos. But you don't need the modified version to play I don't think, the information's included in the trn file as I understand it (could be wrong though - I guess we'll find out pretty soon if I am). I've actually made a modified graphic of Parganos as well, making the colours a bit richer and the borders more visible - I'll post it when I get home later.
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  #39  
Old July 23rd, 2007, 12:00 PM

Snacktime Snacktime is offline
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Default Re: Mara - EA game for newish players - recruiting

Thanks Llama - hey I sent you a new pretender file last night. If it's not a pain can you use the new one on restart? If not no problem.
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  #40  
Old July 23rd, 2007, 12:47 PM

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Default Re: Mara - EA game for newish players - recruiting

Yep, sorry Snacktime, I meant to tell you I'd sorted that. Actually you should be able to send revised pretenders straight to the server and it should realise what's going on and use the new one.
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