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  #11  
Old April 9th, 2012, 08:28 PM

BewareTheBarnacleGoose BewareTheBarnacleGoose is offline
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Default Re: returning spell

Thanks, I didnt know that. In that case, mistform+ returning sounds like a good idea to me.
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  #12  
Old April 10th, 2012, 01:31 AM
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Shardphoenix Shardphoenix is offline
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Default Re: returning spell

Maybe not that good - I think, horrors do like 4 attacks per turn. So it depends on how ritual of returning works - does it trigger after first individual attack, or after first attack cycle from a single unit.
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  #13  
Old April 10th, 2012, 05:20 AM

BewareTheBarnacleGoose BewareTheBarnacleGoose is offline
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Default Re: returning spell

I just tested it- the ritual of returning kicks in after the first attack, not the first turn. So mistform+ ritual of returning does protect against horrors, and marignon is well suited to benefit from this, though once a unit is very badly horror marked (ie, when doom horrors start to show up every turn), it's probably not worth it to keep spending the gems to recast ritual of returning.
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  #14  
Old April 12th, 2012, 05:05 PM

parone parone is offline
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Default Re: returning spell

a returning story.


i had a pretender that got diseased early in a game. i changed around my research so i could get ring of regen/hydra armor, and then twiceborn(which i didn't end up using).

so i am gradually getting afflictions, but my rainbow is still alive. i then realize, hey, i can cast gift of health! so i bankrupt myself to empower a mage plus add boosters, and i'm going to cast it! after 40 turns of wincing every time i clicked my pretender, i am going to start healing him!! i am SO smart!

anyway, while my nature mage spools up, and all research is bent on getting us to the level we need to cast gift of health, i move my pretender to search a wasteland...


what does this have to do with returning, you might ask?

well, the wasteland province gets attacked by 78 barbarians. my pretender has 4 bodyguards and a PD of 5(not enough to even slow the barbarian horde).

but that's ok. i had him scripted to cast returning! jesus, i am SO smart again! i am so self satisfied, i guarantee you, reader, you would have been sickened by it.

only...i didn't realize, i needed an astral gem to actually CAST returning. so, as i sat smugly watching the barbarians close it, i didn't see returning. i saw my mighty rainbow pop off a few minor evos(who bothers to script their sight searching pretender? i hadn't scripted him since about turn 5-he will never be in battle). and then they hit him. and he didn't 'return'. and then they hit him. and then he died.


turns out, i'm not actually all that smart.
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  #15  
Old April 12th, 2012, 06:40 PM
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Default Re: returning spell

http://forum.shrapnelgames.com/showt...ighlight=Haiku

That reminded of #1...

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  #16  
Old April 12th, 2012, 07:09 PM

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Default Re: returning spell

lol

dominions haiku?
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