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  #221  
Old January 17th, 2007, 06:08 PM

Xox Xox is offline
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Default Re: New Game PBEM

not able to access the server
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  #222  
Old January 17th, 2007, 06:20 PM
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Default Re: New Game PBEM

Server down.
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  #223  
Old January 17th, 2007, 10:45 PM

Strages Sanctus Strages Sanctus is offline
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Default Re: New Game PBEM

my kid messed around on my computer so my wife decided to turn it off.

Sigh

Sorry, it is up and runnign again.

Spoke too soon, can't connect .
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  #224  
Old January 17th, 2007, 10:52 PM

Strages Sanctus Strages Sanctus is offline
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Default Re: New Game PBEM

Ok all is well again. grrr naughty 5 year olds .
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  #225  
Old January 19th, 2007, 02:26 PM
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Default Re: New Game PBEM

Oah, Tienchi, Peek a Boo.
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  #226  
Old January 23rd, 2007, 07:14 PM
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Default Our bid

Kailasa, we have PM'ed you, T'ien Ch'i.
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  #227  
Old January 23rd, 2007, 08:55 PM
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Default Re: Our bid

When first the peoples of Sauromatia were encountered, a chance encounter led to hostilities. They seemed a hardy folk, however, so it was decided to extend our hand in friendship. Their response, citing manifest destiny, regretfully informed us that the lands under our banner need be seized for the great plans of He Bi Kami as a massive group of archers descended on us lead by a monstrous great wyrm. Our mighty jaguar warriors were completely unprepared for the swarms of poisoned arrows, so under the tactical genius of our great prophet Tlahuixcalp, our forces melted into the jungles ahead of the force of cannibals, never engaging the great host, but never letting them keep possession of our lands for long. Stalling for time, as an alternative was developed to deal with the overwhelming archers.

Growing tired of the game of cat and mouse, the great wrym He Bi Kami learned the location of the Mictlan holy ziggurat and marched directly to our very capital. Sieging the citadel there, he obviously hoped to end our guerilla tactics by cutting off the head of our nation and assaulting the bloody god directly. As he was soon to find, however, the tricky part about jumping on a jaguar’s back is getting off.

The large groups of archers had been reinforced with a seething mass of noxious hydras, and heavy pikineer mercenaries guarded their formation to give them time to lay waste to our forces. Tlahuixcalp chose not to play that role, and issued orders to slay the mighty host to a man.

Leaving masses of slaves and foulspawn as arrow catchers in the front, the might of the Mictlan nation formed up in the rear. The Sauromatian archers must have grinned seeing the amount of wide open ground separating our armies, envisioning that the great range of their composite bows would give them ample opportunities to pepper us with death before we could engage them. Imagine their shock as the divine blessing of the bloody god was invoked, and several score of eagle warriors took to the air. Imagine their dismay as a dozen demonic beast bats joined the dive into their ranks. Imagine their horror as a large cabal of Mictlan priests tore the very fabric of the underworld and an uncountable mass of imps boiled forth to surround the army who was armed mostly with now useless bows. The tragedy of military discipline is such that even the archers which were not beset by our mass of flying troops continued to fire into our archers until they to had their turn to hold the attention of our holy slayers.

The majority of our losses came with the unfortunately unavoidable chasing of the routing hydras. Fortunately, as we had re-conquered all the surrounding territories, even those few who managed to escape (including the delusional wyrm who styles himself a god) must surely have died in the countryside.
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  #228  
Old January 24th, 2007, 11:11 AM
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Default Re: Our bid

I wish this game could have a battle recorder.
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  #229  
Old January 24th, 2007, 03:42 PM
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Default Yomi stalling..

Yes, it would be awesome to have a library of great battles people could look at.

If Yomi doesn't get his turn in today it will be his third stall in a row (I'm pretty sure at least).

I think I am cursing the players near me. C'tis, Ulm and Yomi all share my borders.

Watch out Pangea... or soon you will no longer want to play in the game.
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  #230  
Old January 24th, 2007, 03:44 PM
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Default Re: Yomi stalling..

We are having too many loses. This may imbalance the game. I already have 1 neighbor AI and handicaped through stalling.
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