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Old September 14th, 2003, 07:06 AM

[Deltapooh] [Deltapooh] is offline
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Default ATF: Getting Dismounts to dismount

New problem I've been having. I want to script a group of dismount to be loaded into vehicles at the start of the game. When an event box is triggered, the vehicles carrying the troops is assigned a path and moves to the end of the path. Then the infantry should dismount and move out.

Everything works as planned until it comes time to dismount. I have the Callback count setting set to trigger dismount once the vehicles reach the end of their path. Yet, nothing happens.

I set the dismount time to 999h expecting the script to override the time. Am I wrong?
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