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  #11  
Old April 13th, 2007, 10:19 AM
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Default Re: I\'m in

Well, IIRC, 10/player is small, 20/player is normal and 30/player is large. I forget where those values come from, though.

It also depends on the amount of water and the connectivity of the provinces - if each province has a lot of neighbors, path length between capitals will tend to be smaller and the map will thus "seem" small, even if it has a lot of provinces on it.
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  #12  
Old April 13th, 2007, 10:53 AM
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Default Re: 8-10 player MA game to test new server (open)

Quote:
llamabeast said:
Hey, thanks Gandalf. I like your crack e-mails! They look evil.

They are meant to actually. Its not as if the password file is all that useful except to spammers. But the ability to get it should be scary and it shows the ability to do other things also.

Quote:
It looks like people have joined as Man and Shinuyama already, good stuff - who are you?
heehee. No Im not in the game. I dont join games as Gandalf Parker.
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  #13  
Old April 13th, 2007, 11:01 AM

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Default Re: 8-10 player MA game to test new server (open)

I joined as Man. No hitches so far. The confirmation mail arrived.

Thanks for hosting!
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  #14  
Old April 13th, 2007, 07:24 PM

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Default Re: 8-10 player MA game to test new server (open)

I will join as Pangaea. Will send files as soon as i can.

Not the most computer literate guy here, where is the pretenders file? I am looking in dom III directory, see saved games etc, but nothing titled saved pretenders.
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  #15  
Old April 13th, 2007, 07:47 PM

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Default Re: 8-10 player MA game to test new server (open)

Under newlords, i had 1 file that was a 2h file ma Pangaea. i sent you that. hopefully it is the right one. heh.
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  #16  
Old April 13th, 2007, 08:13 PM

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Default Re: 8-10 player MA game to test new server (open)

It accepted the file, so it must be the correct one.

My suggestions-use the edi's fix cradles map. it has improved starting postions and fixed a couple bugs that did not transfer over to dom iii.

My vote is for default settings, with independents set to 6(rather than 5) and for renaming. All other things to be left alone.
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  #17  
Old April 13th, 2007, 08:15 PM

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Default Re: 8-10 player MA game to test new server (open)

Also edi's fix automatically scatters the nations for the cradle's map.
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  #18  
Old April 13th, 2007, 08:52 PM
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Default Re: 8-10 player MA game to test new server (open)

Edi's start locations are fine, I agree with Xietor.
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  #19  
Old April 13th, 2007, 09:57 PM

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Default Re: 8-10 player MA game to test new server (open)

For cradles map, i think a min of 10 people, with optimal being 12.
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  #20  
Old April 13th, 2007, 10:02 PM
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Default Re: 8-10 player MA game to test new server (open)

I'd say 8-10 myself, but I prefer a little elbow room.
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