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  #1  
Old December 2nd, 2008, 01:33 PM

MaxWilson MaxWilson is offline
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Default Sunslayer & MR

I've been noticing lately that Sunslayer seems to work just a little too well against high-MR units. I tried to check the debug log to see what the penetration bonus was, but as far as I could tell there was no resistance roll at all. It appears that Sunslayer has no MR resist at all!

6402 striking with weapon Sun Slayer. att31 def21
hitloc Malik strikes Longbowman wl3 diff-6 -> 4
hitunit 6402 8985 dmg13 spec3 ba4
damage 25 on Longbowman, spec0x3 ba4
NextWeapon Area Death has aoe 5 anim 10140 5
blastsqr: unr6402 x32 y14 aoe5 dmg8 eff2 spc524416 as10140 al5
affectvic vic12189 hv2
hitunit 6402 12189 dmg8 spec524416 ba-1
damage 15 on Earth Elemental, spec0x80080 ba-1
affectvic vic8989 hv2
hitunit 6402 8989 dmg8 spec524416 ba-1
damage 12 on Longbowman, spec0x80080 ba-1
affectvic vic4640 hv2

I may be reading this log wrong, but for sure MR-18 units (30 Hangadrottir) are not anything close to immune to Sunslayer, unlike say a Shadow Brand.

-Max
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  #2  
Old December 2nd, 2008, 04:52 PM

Omnirizon Omnirizon is offline
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Default Re: Sunslayer & MR

that's because Drain Life isn't resistable

thus why SotD + BoQ = SC killing machine
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  #3  
Old December 2nd, 2008, 05:20 PM

MaxWilson MaxWilson is offline
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Default Re: Sunslayer & MR

Sunslayer has the Drain Life effect? I thought it was Cloud of Death, but now it looks like "Area Death" is a completely unique effect. (Cloud of Death damage is 9+D, whereas Area Death is 8.) I'm not sure what eff2 spc524416 as10140 al5 is--have you compared that to Drain Life?

For sure I don't see it restoring any HP to my SC.

-Max
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Old December 2nd, 2008, 05:26 PM

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Default Re: Sunslayer & MR

Idle hands are the Devil's playthings

it has a Drain Life spell, not effect.
I dunno about that effect then.

Last edited by lch; December 2nd, 2008 at 06:14 PM..
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Old December 2nd, 2008, 06:07 PM
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Kristoffer O Kristoffer O is offline
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Default Re: Sunslayer & MR

The effect is just an area death, plain and simple. Only undead are exempt. Thats why you should not give it to living commanders. No MR that I'm aware of.
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Old December 2nd, 2008, 06:27 PM
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Default Re: Sunslayer & MR

Quote:
Originally Posted by Omnirizon View Post
SotD + BoQ = SC killing machine
Excuse me? (Damn, I'm so n00b)
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Old December 2nd, 2008, 06:38 PM

Ironhawk Ironhawk is offline
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Default Re: Sunslayer & MR

You arent that noob, Tifone. I was looking at these abbreviations and I was clueless too.
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Old December 2nd, 2008, 06:48 PM

MaxWilson MaxWilson is offline
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Default Re: Sunslayer & MR

Standard of the Damned + Boots of Quickness. Normally Boots of Quickness don't double the number of spells you can cast per turn, but they do if you're casting from items. 10 water gems is cheaper than another 25 death gems for a second standard, and you get the same effect (two Drain Life spells per round, every round, indefinitely).

-Max
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  #9  
Old December 2nd, 2008, 06:49 PM

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Default Re: Sunslayer & MR

Standard of the Damned + Boots of Quickness

So, do I understand correctly that sunslayer's effect is irresistible instant death to all non-undead? That can't be true.
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Old December 2nd, 2008, 07:07 PM
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Default Re: Sunslayer & MR

Oh, ok, thanks. I used these items ingame and read about them on the board so many times and still never thought about their abbreviations

@Max: well the Standard is 2 handed also

Last edited by Tifone; December 2nd, 2008 at 07:35 PM..
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