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  #11  
Old March 29th, 2010, 01:03 PM
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Default Re: 5.0 patch for winSPMBT

Wonderful !

Looking at :
"21) New code has been added to cut down the number of fires that start when flame weapons are used."
I don't suppose you also reduced the number of fires that start due to normal HE ammo hitting in a hex?
I've long gotten to the point that I AVOID placing units in trees and buildings due to the inevitable fact that enemy fire WILL start a fire in the hex after a few shots.
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  #12  
Old March 29th, 2010, 02:11 PM
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Default Re: 5.0 patch for winSPMBT

Flame weapons are napalm, flame throwers, etc.

Things like buratino barrages tend not to create vast swathes of fire now. Still plenty enough, though.

Ordinary HE is not flame weaponry and remains the same.

Andy
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  #13  
Old March 29th, 2010, 03:09 PM
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Default Re: 5.0 patch for winSPMBT

The changes to flame weapons, will they make them less likely to destroy MBTs (as I believe happens too easily now) or does that remain intact?
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  #14  
Old March 29th, 2010, 05:32 PM
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Default Re: 5.0 patch for winSPMBT

Quote:
Originally Posted by Wdll View Post
The changes to flame weapons, will they make them less likely to destroy MBTs (as I believe happens too easily now) or does that remain intact?
See Bullet #22
(and WH size is also part of the new code - so small flame weapons like soviet RPG have less chance of a 'straight through' than say a 500 gallon napalm bomb)

Andy
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  #15  
Old March 29th, 2010, 05:34 PM
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Default Re: 5.0 patch for winSPMBT

Excellent! Thank you.

I can't wait to check the new patch.
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  #16  
Old March 31st, 2010, 05:59 AM
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Default Re: 5.0 patch for winSPMBT

If it is begun campaign in winSPMBT 4.5 against computer player, new patch 5.0 it is authorized setup ?
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  #17  
Old March 31st, 2010, 07:40 AM
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Default Re: 5.0 patch for winSPMBT

If you are playing a regular campaign the game will not fail to play but depending on which nations are used there could be "oddities" if units that have been changed or removed had been picked and you are right in the middle of a game that uses them but given the number of units in the game the odds are in your favour that this will not be an issue

Don
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  #18  
Old March 31st, 2010, 07:44 AM
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Default Re: 5.0 patch for winSPMBT

Epoletov, I suggest you don't upgrade if you want to keep playing the game. There are many changes in the equipment.

Guys, I just checked Greece and I like what I see, a lot. The return of the G3 (I don't know, I just love it), new organizations, new photos, infantry inclusion of the CG, etc Very nice.
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  #19  
Old March 31st, 2010, 07:49 AM
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Exclamation Re: 5.0 patch for winSPMBT

The winSPMBTv5.0 patch has been released. CLICK HERE to go to the download page


Don
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  #20  
Old April 1st, 2010, 04:34 PM
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Default Re: 5.0 patch for winSPMBT

Muchas gracias Don and Andy!

These games are getting even better every time!

Keep Cool
Roberto
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