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  #11  
Old February 4th, 2007, 05:37 PM
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Default Re: The Middle Way - Faerun EA [Recruiting]

I would like to play as Marverni.

I vote YES on worthy heroes, and NO on CB.
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  #12  
Old February 4th, 2007, 05:39 PM
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Default Re: The Middle Way - Faerun EA [Recruiting]

Sign me up please!
I would like to play Pangaea.
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  #13  
Old February 4th, 2007, 05:40 PM

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Default Re: The Middle Way - Faerun EA [Recruiting]

Woot faerun map!!

I will take Neifleheim.

I vote against the cb mod, it is basically unfinished and buggy.

Oh yeah, and a big vote for graphs OFF

But I feel the host gets to make all these decisions.

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  #14  
Old February 4th, 2007, 05:43 PM

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Default Re: The Middle Way - Faerun EA [Recruiting]

you are of course free to your opinion, but after having played 10-15 or so games with cb I must say blesses are less efficient non the less, among other things this was done by improving the scales (and specifically the weaker scales like the growth and luck scale).

I personally feel that vanilla EA has severe balance issues, the heims being to strong etc..This the cb mode atleast atempts to adress.

The reason why I belive the cb is disliked by many is that the old power strats/builds people did may not be as good anymore, and this forces player to try new things. I agree the cb takes some time to grow used to, but in the end I do belive most of the changes are in the correct direction.

There are many games running in vanilla mode, I for one would enjoy a game under these settings.

edit: the link you are giving is to the old cb mod i belive, should be a 1.0 out there.
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  #15  
Old February 4th, 2007, 05:45 PM
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Default Re: The Middle Way - Faerun EA [Recruiting]

bump Frank's post

Unlike Frank, i usually try to be diplomatic when commenting on someone else's hard work, but since he didn't bother I'll just second his points. It really is a bunch of radical and random changes, and his example is perfect- I design pretenders by trying to see if there's anything that fits the position i'm going for better than the obviously superior Master Lich for every nation , yet this mod improves the ML? You gotta be kidding. CB is rife with this sort of thing.

DomII CB mod was a very carefully thought out series of small changes designed to rebalance the game based on the input of many experienced players long after the game had been released. This one swiped the name, but is a bunch of radical knee jerk alterations based on first impressions of a new game without discernable rhyme or reason.
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  #16  
Old February 4th, 2007, 05:46 PM
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Default Re: The Middle Way - Faerun EA [Recruiting]

I have read up on the CB mod and vote NO.

But worthy heros sounds cool, so I vote Yes.
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  #17  
Old February 4th, 2007, 05:50 PM
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Default Re: The Middle Way - Faerun EA [Recruiting]

I'd like to give Abysia a whirl. No opinion on mods. I'd tone down some (not all) of Hadrian's victory point provinces a bit. Good idea getting rid of the free fortresses. There's a small neighbour bug around province 44, might want to fix it.
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  #18  
Old February 4th, 2007, 05:53 PM
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Default Re: The Middle Way - Faerun EA [Recruiting]

I would like to play as Sauromatia.

I vote NO for CB and Heroes MOD's, and YES to graphs off.
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  #19  
Old February 4th, 2007, 06:05 PM

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Default Re: The Middle Way - Faerun EA [Recruiting]

I'll take a shot at Yomi, if still available. I have played only one game with the new CB, and didn't last long, so I have no strong opinion. Sinilarly Worthy Heroes, but I can't see how a different heroes list can hurt.
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  #20  
Old February 4th, 2007, 06:09 PM
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Default Re: The Middle Way - Faerun EA [Recruiting]

I would like to play Mictlan if it's available. I'm playing it in another game and kind of like it.

I vote in favour Worthy Heroes, but I vote against CB. The first one is a fun thing, but CB is a balance mod. I'm not that good in this game to be able to judge if it makes the balance better, but generally i think this game is too young to use such thing, and a lot of people tell that it's broken and buggy anyway.
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