.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #21  
Old October 24th, 2006, 02:16 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: Suggestions for more informative messages

The battle summary needs to provide more information. Ideally, it would tell you which of your and the enemies commanders was killed, as well as how many of each type of troops you lost.
Reply With Quote
  #22  
Old October 24th, 2006, 02:35 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Suggestions for more informative messages

Quote:
Graeme Dice said:
The battle summary needs to provide more information. Ideally, it would tell you which of your and the enemies commanders was killed, as well as how many of each type of troops you lost.
125% Agreed.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #23  
Old October 24th, 2006, 02:53 PM
st.patrik's Avatar

st.patrik st.patrik is offline
Major
 
Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
Thanks: 0
Thanked 50 Times in 11 Posts
st.patrik is on a distinguished road
Default Re: Suggestions for more informative messages

magic sites
I suggest keeping the go to commander and adding a command to view site/s which would have the effect like clicking on the magic site in the main view.

summons
cut out messages altogether that tell me about non-commander summons - I don't need to be told that my summons were successful. Keep messages about commander summons, and add a link to take me to the summoned commander.

battles
ideally there would be a choice between two modes: suspense and suspense-free, but that's a little clumsy. I suggest keeping suspense, but having in the title who attacked who. e.g. Marignon attacked Mictlan in Thing Woods. This would help me figure out which I really need to watch/find out more about, and which I don't really care about.

and overall stop truncation now
Reply With Quote
  #24  
Old October 24th, 2006, 02:53 PM
Talleyrand's Avatar

Talleyrand Talleyrand is offline
Private
 
Join Date: Jul 2004
Location: Georgia Tech, ATL, GA
Posts: 42
Thanks: 0
Thanked 0 Times in 0 Posts
Talleyrand is on a distinguished road
Default Re: Suggestions for more informative messages

This game is about battles. Battles are its focal point. If you've been playing Dominions for several years now then odds are you don't enjoy watching the battles play out because you've seen them so many times before, but for those of us who are new, we still enjoy the experience and would rather not have the outcome spoiled before we see it. That's why you will never see this suggestion realized, because you are sacrificing the enjoyment of others for your own gains. I think a compromised could be reached however so that clicking a message gives you more detailed information concerning whether the battle was won/lost, casualties for both sides, etc. The title could stay as it is, and those wanting information at a faster pace would still get that.

In regard to Stryke's post, I found his wording terribly put. One can have an opinion but one should also think about the values others place in a particular viewpoint and not totally disregard them. The original poster might not have considered the viewpoint of suspense when writing, because, being the original poster, nobody had responded yet. To me, it's just selfish and childish to say "those quoting suspense can shove it because *I* want my information given to me in a more timely fashion", which is what Stryke was saying. Well guess what buddy, the world does not revolve around you, and my enjoyment of this game has equal worth over yours when it comes to implementations that are unavoidable and affect both of us. Deal with it.
__________________
He who fights monsters should look into it that he himself does not become a monster. When you gaze long into the Abyss, the Abyss also gazes into you.

--Friedrich Nietzche
Reply With Quote
  #25  
Old October 24th, 2006, 03:06 PM

Leif_- Leif_- is offline
Sergeant
 
Join Date: Sep 2003
Location: Norway
Posts: 346
Thanks: 0
Thanked 0 Times in 0 Posts
Leif_- is on a distinguished road
Default Re: Suggestions for more informative messages

Quote:
f you've been playing Dominions for several years now then odds are you don't enjoy watching the battles play out because you've seen them so many times before, but for those of us who are new, we still enjoy the experience and would rather not have the outcome spoiled before we see it.
I still enjoy watching the battles, but in larger games it very quickly becomes a lengthy process to watch every battle. When you're at that stage it would be really, really helpful to be able to see at a glance which battles require further attention and which you can ignore.

Quote:
That's why you will never see this suggestion realized, because you are sacrificing the enjoyment of others for your own gains.
Well, now, that's surely certainly up to Illwinter and not us mere mortals, no? My wish for clear information clashes with your wish for suspense -- but the reverse is equally true, so you are sacrificing my enjoyment just as much as I am yours. Neither side has the moral high grounds here.

I will argue in favour of what I like, and you will argue in favour of what you like, and eventually the people who make the game will decide.
__________________
"Freefall, my old nemesis! All I have to do is activate my compressed gas rocket boots and I will cheat you once again! Belt control ON!…On?" [i]Othar Trygvasson[i]
Reply With Quote
  #26  
Old October 24th, 2006, 03:53 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Suggestions for more informative messages

There's _no_ reason why there can't be more detailed information on the battles while maintaining a sense of suspense for those who want it.

Right now, you see "There was a battle in Cerne", and have a choice to read the summary of the battle, or view the battle.

Giving us _better_ information in that text summary wouldn't keep anyone from clicking "View Battle" to keep their sense of suspense, while allowing people to know which commanders & troops were killed.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #27  
Old October 24th, 2006, 04:01 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: Suggestions for more informative messages

Quote:
Talleyrand said:
To me, it's just selfish and childish to say "those quoting suspense can shove it because *I* want my information given to me in a more timely fashion", which is what Stryke was saying.
If you want to watch every battle and want to maintain a sense of "suspense", then don't click on the battle summary. The rest of us want proper information for our strategy game.

Quote:
Well guess what buddy, the world does not revolve around you, and my enjoyment of this game has equal worth over yours when it comes to implementations that are unavoidable and affect both of us. Deal with it.
You might want to lose the attitude, since you're the one arguing the (always) incorrect position that a strategy game should hide information from the players.
Reply With Quote
  #28  
Old October 24th, 2006, 04:44 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Suggestions for more informative messages

I'd agree that battle summaries should have more information and something equivalent should exist for assassinations and the like.

I'd just prefer not to have the results shown on the message screen itself.
"Fred was the victim of an assassination attempt",
with "Fred defeated the assassin from Machaka" on the summary.

The information for each is available with a single click. Those who want suspense can watch the battles first.



I'd almost rather see the non-commander summons than the commander summons. I may not care about this turn's Vine Ogres, but I don't want to forget that I just summoned and Iron Dragon. The commanders will come up as I cycle through with 'n'. The troops could be overlooked.

Some better way to show site searches would be nice. Maybe only give messages for the successful ones?
Reply With Quote
  #29  
Old October 24th, 2006, 04:51 PM
Talleyrand's Avatar

Talleyrand Talleyrand is offline
Private
 
Join Date: Jul 2004
Location: Georgia Tech, ATL, GA
Posts: 42
Thanks: 0
Thanked 0 Times in 0 Posts
Talleyrand is on a distinguished road
Default Re: Suggestions for more informative messages

Oh, this is lovely. I've suddenly become the bad guy.

Leif, given that this is the way they've decided to design the game for every iteration of Dominions, I think my position is probably more concrete than yours in regard to Illwinter's thinking. I'm perfectly okay with the status quo, although I'm willing to compromise. It's you who is wanting to change things and is being exclusive of others.

Graeme Dice, I'm all for more information too. Sometimes even when I watch a battle I don't know the specifics of who got killed, etc. Can't you read? I think my position has been pretty clearly stated. I'm supporting a compromise between the two different groups: those who enjoy the suspense, and those wanting more information in a more timely manner. If clicking on a message and reading information is still too slow for you and Stryke then perhaps you need to be playing another game.
__________________
He who fights monsters should look into it that he himself does not become a monster. When you gaze long into the Abyss, the Abyss also gazes into you.

--Friedrich Nietzche
Reply With Quote
  #30  
Old October 24th, 2006, 05:09 PM
Chazar's Avatar

Chazar Chazar is offline
Captain
 
Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
Chazar is on a distinguished road
Default Re: Suggestions for more informative messages

I think people misunderstand each other here:

The original poster suggested that the first line of a battle message should indicate who has won and who as lost. I do not like that, since it would spoil the suspense by gleaming on the message list.

However, I think no one here objects to having more information in the battle summary obtained by clicking on the battle message inside that list.

---
Besides I think that suspense is also a reason why the message window opens first, so you do not see the map and hence do not know immediately which provinces were won and which ones were lost unless you click on the battle summaries or dissmiss the message window...
---
Geez, these boards have turned hostile...
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:27 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.