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  #141  
Old September 8th, 2006, 05:42 PM
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Manuk Manuk is offline
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Default Re: Introduce yourself!! :-)

Go dune!
I also like FOT and dune.
You actually play MOO3? I couldn`t realise what was going on during combat, since every weapon sounded the same an I couldn't peek ship`s gear. But I still play MOO2 once in a while.
You won't regret playing dominions.
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  #142  
Old September 8th, 2006, 05:52 PM
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Default Re: Introduce yourself!! :-)

I also recommend Space Empires (which is about to put out a version 5).

But you are right about the addictivness..

WARNING: this game is NOT suitable for students, interns, apprentices,
or anyone else who is expected to pass tests on a regular basis. Do not
think about Dominions strategys while operating heavy machinery. The
demo has built-in protections which should not be bypassed. They are for
your health as much as for monetary reasons. Do not begin on the full
version without first making arrangments for someone to check on you
daily. If you find that your game has continued for more than 36 hours
straight then you should consult a physician immeadiately (Do NOT show
him the game!)

Gandalf Parker
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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  #143  
Old September 8th, 2006, 06:10 PM
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Quote:
Gandalf Parker said:
I also recommend Space Empires (which is about to put out a version 5).

But you are right about the addictivness..

WARNING: this game is NOT suitable for students, interns, apprentices,
or anyone else who is expected to pass tests on a regular basis. Do not
think about Dominions strategys while operating heavy machinery. The
demo has built-in protections which should not be bypassed. They are for
your health as much as for monetary reasons. Do not begin on the full
version without first making arrangments for someone to check on you
daily. If you find that your game has continued for more than 36 hours
straight then you should consult a physician immeadiately (Do NOT show
him the game!)

Gandalf Parker
You know, they really should put this on the cover.
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  #144  
Old September 8th, 2006, 06:20 PM
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Default Re: Introduce yourself!! :-)

Quote:
Fremen said:
Hi Everyone,

It's nice to see such an active international forum; that bodes well for the game! I'm very new to Dominions. Although I love the genre, somehow I've been missing out and just discovered Dominions having been sent here from a Galactic Civilations 2 forum.
Welcome! The nice thing about Dom forums is that they've always been very supportive of new players. When I jumped in two years ago, everyone was fantastic about answering questions and offering advice and finding a game was never a problem. Be looking forward to seeing you around!
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  #145  
Old September 8th, 2006, 08:20 PM
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Fremen Fremen is offline
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Default Re: Introduce yourself!! :-)

Thanks for the great reception! And Gandalf, thanks for the warning.... I saw the light of dawn just with the Dom 2 demo, so I'm afraid of what the full version of Dom 3 may do. But I don't think I can resist either

@Manuk: I actually did play MOO3 heavily patched, and it wasn't too bad at that point, but I did mean to put MOO2 there.

Space Empires looks REALLY cool, and I can't wait for that to be released either!
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  #146  
Old September 9th, 2006, 08:42 PM
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Default Re: Introduce yourself!! :-)

Hello everyone.

Friendly looking community u have here.

I have come to the party late, Dominions 2 or just on time with Dominions 3.

Got the link via Galactic Civilizations 2, Brad/Frogboy, is a big Dominions 2 fan so he plugged Dominions 3 going gold.

Been hooked on the Dominions 2 demo for a week now and have just pre-ordered Dominions 3, can't wait, just the joy of playing past turn 40

I am going to play all the demo playable nations up till turn 40, hopefully I will have Dominions 3 by then, now back to that bad boy priest with smite

Look forward to playing with some of u, in a multiplayer game, when I am clued up...
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  #147  
Old September 10th, 2006, 12:09 AM
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Default Re: Introduce yourself!! :-)

Welcome, welcome. I'm a transplant from the Space Empires group, myself.
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  #148  
Old September 10th, 2006, 05:35 AM

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Default Re: Introduce yourself!! :-)

Welcome on the forum Meglobob.
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Dominions 3. Wallpapers & Logos
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  #149  
Old September 10th, 2006, 05:57 PM
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Default Re: Introduce yourself!! :-)

I loved Wizards of Wor!

(oops, didn't realize that I was so far behind in reading this thread before I posted...)
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  #150  
Old September 12th, 2006, 02:16 AM

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Default Re: Introduce yourself!! :-)

This is my first post in this forum. Hello.

I was a big fan of Master of Magic. A few months ago googling MoM I happened across some post by a GalCiv developer mentioning Dominions II as a sort of successor to MoM, so I downloaded the demo and started become a big fan of Dom2. Ordered Dom2 and preordered Dom3 after playing the demo for a week or so.

current self-imposed rules:
no gem-producing items (aka clam-hording)
no wising for Doom Horrors

favorite nations so far:
Jotun, Van, Pangaea, Abyssia (not R'lyeh despite my name)

favorite pretenders so far:
Ghost King, Great Enchantress, Vampire Queen, Wyrm, Great Mother

favorite spells so far:
Curse Of The Blood, Awaken Vine Ogre, Juggernaut Construction
(an infinite stream of immortal units w/ 0 upkeep for 55 blood, quite good units for only 1 nature, and a temple on wheels so that you can re-enact the tiananmen square massacre while increasing your dominion)

favorite items:
dwarven hammer, rainbow armor, chainmail of displacement, lucky coin, starshine skullcap, shield of the accursed

favorite national heroes so far: Angerboda

biggest complaints so far:
1 no way to easily access information from previous turns that is still useful
2 combat seems fairly buggy. also the relationship of combat to strategic things also seems somewhat buggy
3 combat summary reports omit important information, and are too... static. should have a simple report (that includes more info than the current report, like seperate numbers for #s of units that survived but ran away or respawned at your capital) with the option of requesting more complete information (like number of units that acquired afflictions, or a breakdown of deaths by unit types, etc)
4 strategic AI seems incapable of playing late-games
5 combat AI seems suicidal for many important units. seems like it ought to be easy to fix
6 routeing mechanics seem quite arbitrary
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