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  #1  
Old May 14th, 2006, 02:01 PM

SaintCloister SaintCloister is offline
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Default mod: The Sword of Inevitable Righteousness

This mod is mostly a result of my twiddling around with Inkscape, Gimp and Wings 3d:
I've added eight ships - five based on some sci-fi influences that i particularly enjoyed, three others were made without any external influence. Twelve items have been added, most of which can be fitted to a hardpoint.
There are two new races, both sporting fairly well equipped military fleets.
Work in progress, btw, expect updates

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File Type: zip 423927-SIR-beta5a.zip (2.24 MB, 422 views)
  #2  
Old May 16th, 2006, 01:06 AM

MajorDiarr MajorDiarr is offline
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Default Re: mod: The Sword of Inevitable Righteousness

Good stuff, I like ol' Schlock.

Maybe I should use Wings to make my ship and render it out.
  #3  
Old May 18th, 2006, 11:50 AM

SaintCloister SaintCloister is offline
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Default Wings ftw

Wings is very recommendable, in my opinion.
It sports the most intuitive interface i've seen in any 3d modeller to date.
Plus, it's free
  #4  
Old May 19th, 2006, 02:12 AM

ImUrOBGYN ImUrOBGYN is offline
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Default Re: Wings ftw

Glad I checked here today. Can't wait to try it out. Looks exciting and new. Sorta like the Love Boat, only the crew and passengers die.
  #5  
Old May 19th, 2006, 05:21 PM

chabex chabex is offline
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Default Re: mod: The Sword of Inevitable Righteousness

This stuff is reeeeally nice!!! Congrat's! I just love the mercenary corvette (lots of gun ports :-))
I although discovered a bug - choosing XGP ship I found the particle vortex cannon and of course put on the ship the following happened: during battle the cannon started firing when enemy was in range, but only in one direction. It did not tracked the ship!!! Is it intentional?

And just out of curiosity: does someone working on Babylon 5 mod or ships? It would be great...
  #6  
Old May 19th, 2006, 10:19 PM

SaintCloister SaintCloister is offline
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Default Re: mod: The Sword of Inevitable Righteousness

Ah, right. The XGP has only one turret to complement its two missile ports (which are only useful with guided missiles unless you've got a very careful aim, i'm afraid). I tried to model the ship after the Outlaw Star (of the series by the same name) which uses missiles for just about everything except point defense and ship-to-ship melee.
Still wondering if it might be possible to script grappler arms into the game.

Original SIR dev thread @ Infinite space federation
  #7  
Old May 20th, 2006, 02:46 PM
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Black_Bear Black_Bear is offline
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Default Re: mod: The Sword of Inevitable Righteousness

Great Mod! Thank you!!
  #8  
Old May 23rd, 2006, 02:28 PM

SaintCloister SaintCloister is offline
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Default Latest Update

The mod has been updated, and can be fetched here (2.19mb)
Added one ship and one item.
  #9  
Old May 29th, 2006, 03:26 PM

SaintCloister SaintCloister is offline
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Default Re: Latest Update

Another update: two new weapons, plus some modifications to existing items and graphics.

Avaliable for download here (2.24Mb)
 

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