.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old February 19th, 2005, 01:53 PM

AMF AMF is offline
Lieutenant Colonel
 
Join Date: Dec 2000
Posts: 1,254
Thanks: 0
Thanked 0 Times in 0 Posts
AMF is on a distinguished road
Default Some map questions dialogue...

Have many of you ever played on a grid map? Do you find them boring? Interesting? Why? Just curious...

Thanks,

Alarik
Reply With Quote
  #2  
Old February 19th, 2005, 01:55 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Ever played using a grid map?

The Play By Committee game is using a spherical grid map.
Its pretty nice, with no borders or corners. Lots of ways to get where you are going too, so there aren't any chokepoints.
Reply With Quote
  #3  
Old February 19th, 2005, 02:04 PM

AMF AMF is offline
Lieutenant Colonel
 
Join Date: Dec 2000
Posts: 1,254
Thanks: 0
Thanked 0 Times in 0 Posts
AMF is on a distinguished road
Default Re: Ever played using a grid map?

Hmmm...that sounds interesting...I'm sort of working on something very similar

I'm also thinking about things that, I hope, will challenge people's assumptions about maps and warp points and stuff like that...trying to mess with the basics of the maps and see what happens and how that affects peoples' actions in-game...ponder ponder ponder...
Reply With Quote
  #4  
Old February 19th, 2005, 02:08 PM

AMF AMF is offline
Lieutenant Colonel
 
Join Date: Dec 2000
Posts: 1,254
Thanks: 0
Thanked 0 Times in 0 Posts
AMF is on a distinguished road
Default Re: Ever played using a grid map?

It would be nice if SE5 could have a map that was centered on one's home system, rather than on the middle of the map. That way, you'd never be sure until the end game where the edge of the map lay, and you'd get a better sense for exploring from home outwards, rather than, say, from the upper left to the center of the quadrant...
Reply With Quote
  #5  
Old February 19th, 2005, 02:13 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Ever played using a grid map?

I've you've got a good eye for 3D, you could make a map with depth.

Lay out your map in 3D, with connections, and then project it onto the 2D grid.
Reply With Quote
  #6  
Old February 19th, 2005, 02:40 PM

AMF AMF is offline
Lieutenant Colonel
 
Join Date: Dec 2000
Posts: 1,254
Thanks: 0
Thanked 0 Times in 0 Posts
AMF is on a distinguished road
Default Re: Ever played using a grid map?

I've got some aspects of that going on, but doing too much 3d to 2d thinking makes my mind go mushy.
Reply With Quote
  #7  
Old February 19th, 2005, 03:53 PM

AMF AMF is offline
Lieutenant Colonel
 
Join Date: Dec 2000
Posts: 1,254
Thanks: 0
Thanked 0 Times in 0 Posts
AMF is on a distinguished road
Default Re: Ever played using a grid map?

Anyone know if there is a limit to the total number of warp lines a map can have?

thanks!

Alarik
Reply With Quote
  #8  
Old February 19th, 2005, 03:56 PM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: Ever played using a grid map?

None at all, to the best of my knowledge (and after seeing some of those maps with wormholes everywhere). You can also override the "no more than 10 wormholes per system" limitation, though it will still apply for player-created new wormholes.

Hmm, answering this question is safe I guess, as you cannot use this knowledge against me. Perhaps I should get back to work though.
Reply With Quote
  #9  
Old February 19th, 2005, 04:03 PM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: Ever played using a grid map?

Grid is my least favorite map to play. I like to imagine that the galaxy map is an actual map of the stars' positions, and that conceit doesn't work for grids.

However, I think a grid is more interesting if you mod it so that the maximum warp points is 8 and the minimum angle is 40.
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
  #10  
Old February 19th, 2005, 05:15 PM

AMF AMF is offline
Lieutenant Colonel
 
Join Date: Dec 2000
Posts: 1,254
Thanks: 0
Thanked 0 Times in 0 Posts
AMF is on a distinguished road
Default Re: Ever played using a grid map?

If I set a game to "allow map save during game" and a player saves the map, does that player get the whole map (ie:including those parts invisible to their empire)?

Thanks,

Alarik
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:00 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.