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  #11  
Old July 15th, 2009, 11:03 AM
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Default Re: Nebulon-Halls of the Mountain Kings.

Ah, that is a shame. The mod was looking good. You should consider ignoring those people and plug away at what you want to do. I've had a few run ins with people on the forum, but I guess it didn't bother me near as bad because I am the CEO of IDGAF.
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  #12  
Old July 15th, 2009, 03:53 PM
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Default Re: Nebulon-Halls of the Mountain Kings.

Thanks, Foodstamp. I still work on the mods when I feel like it. It's only less (not that it was a whole lot) as a coincidence of my not spending as much time on the Forums.

It's not really that I care about the opinions of others, it's that I only have so much time and energy, and I'd rather spend it in a more comfortable environment than this one has lately (sometimes) been.
I'm not prepaired to abandon it, though, but it's just a matter of diminishing returns.

I have a lot of friends here, and a hell of a lot of people I respect--yourself included, so hopefully the situation will improve in time.
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  #13  
Old October 31st, 2009, 04:25 AM
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Default Re: Nebulon-Halls of the Mountain Kings.

Quick bump for this thread, since I've got another (very big) unit's sprite nearly completed. I'd like to get some significant progress made on these guys, as it was this Nation mod I was working on when my last computer bit the dust. I hope to have a new computer by the beginning of December, so this is my way of bridging that.
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