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Old October 1st, 2002, 12:24 PM
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David E. Gervais David E. Gervais is offline
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Default Graphics insight...

Hi, in case any of you would like to know I used Deluxe Paint 2 to create the tiles in Dungeon Odyssey. I then used Paint Shop Pro to convert the original 256 color (indexed palet) images to 16 million color bmp's.

About the transparency 'effects' that you people have been having problems with when creating your own pics... I never used index #0 (whick was/is black in my 256 color palet!) or R:0 G:0 B:0. The darkest color I used is something like R:7 G:7 B:7 and the mask color is R:255 G:0 B:255.

Cheers!
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  #2  
Old October 1st, 2002, 02:14 PM
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Akachaki Akachaki is offline
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Default Re: Graphics insight...

very interesting ... i used adobee photoshop 4 but i have'nt colored them in 16 m colors. could you tell me how ?
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Old October 1st, 2002, 03:52 PM
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Default Re: Graphics insight...

Quote:
Originally posted by David Gervais:
Hi, in case any of you would like to know I used Deluxe Paint 2 to create the tiles in Dungeon Odyssey. I then used Paint Shop Pro to convert the original 256 color (indexed palet) images to 16 million color bmp's.

About the transparency 'effects' that you people have been having problems with when creating your own pics... I never used index #0 (whick was/is black in my 256 color palet!) or R:0 G:0 B:0. The darkest color I used is something like R:7 G:7 B:7 and the mask color is R:255 G:0 B:255.

Cheers!
Thanks!

great work on the game graphics! must have been a lot of work

[ October 01, 2002, 14:54: Message edited by: henk brouwer ]
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Dungeon odyssey modules:

Christmas module v1.05 (attached to first post)

Xerathul's Revenge v0.5
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  #4  
Old October 1st, 2002, 09:26 PM
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David E. Gervais David E. Gervais is offline
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Default Re: Graphics insight...

Quote:
Originally posted by Akachaki:
very interesting ... i used adobee photoshop 4 but i have'nt colored them in 16 m colors. could you tell me how ?
All I did was increase the color depth of the bitmap to 24 bit and then re-save them as a bmp.

In Paint Shop Pro,... "load pic".. manthing01.pcx (more often than not a .bbm file not a .pcx!) hit ctrl-shift-0(zero) to promote the image to 24 bit then hit F12(save as) and change the extension to .bmp! Voila! And that is about the total extent of my work in 24 bit! Like I said I used DPaint 2 to do the actual pics.

Have a great day.
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