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  #11  
Old October 23rd, 2009, 04:13 PM

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Default Re: Cloud Trapeze vs. Faery Trod

I just ran a quick test (only the debug mod, scout on attack, pretender coming in with cloud trapeze in the same independant province) => they fought together.
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  #12  
Old October 23rd, 2009, 06:21 PM
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Default Re: Cloud Trapeze vs. Faery Trod

Quote:
Originally Posted by Benjamin View Post
I just read today that this is no longer the case (hidden attackers joining magic phase attack). Have you tried it recently?
Yes. Where'd you hear that?
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  #13  
Old October 24th, 2009, 10:42 AM

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Default Re: Cloud Trapeze vs. Faery Trod

Probably a confusion due to the fact that hidden troops on order "attack current province" no more attack on magic phase if they're attacking alone. They only join if there's a magic attack on the province too.

So, "attack current prov" without magic support coming in -> fight after movement phase; "attack current prov" + people teleporting in -> everyone fighting after magic phase before movement.

The movement stuff was redone with all the funky checks at some point. For instance, it's possible for non-uw-commanders to leave uw-enabling items at lab and move on dry land at the same time (because game checks that only at certain point), but if there's a magic attack on the province at the same time when the commander is moving out, there will be an extra check before movement and that commander dies.

Also, as a more practical example, should you have a hiding scout in prov A attacking adjanced B when Sending Horrors to both A and B, the end result will be first scout attacking A, then horrors attacking A and B, and probably no scout left alive to conquer B. Since as there was magic phase attack on A the game checked whether there was any non-hiding troops in A during magic phase. Do-oh. Been there, done that, got yelled at for my stupidity.

...at least, that's according to my current understanding of how things go.
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  #14  
Old May 5th, 2010, 04:16 PM
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Default Re: Cloud Trapeze vs. Faery Trod

If you teleport/cloud trapeze/faerytrod/stygian-paths to a castle of yours which is besieged, will the "teleporting" army fight the sieging army or join your forces inside? Does it happen i magic phase?
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  #15  
Old May 5th, 2010, 08:47 PM

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Default Re: Cloud Trapeze vs. Faery Trod

you tp into your castle
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  #16  
Old May 7th, 2010, 11:27 AM
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Default Re: Cloud Trapeze vs. Faery Trod

One thing more - Faery trod occurs in movement phase, not magic. Don't remember about Stygian paths. Also, unmovable units (Pretenders such as Oracle/Statue or giant oaks) can't Faery trod or move through Stygian paths, though can Teleport.
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  #17  
Old May 7th, 2010, 01:50 PM
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Default Re: Cloud Trapeze vs. Faery Trod

I was under the impression that the Sphinx (and presumably other very immobile Pretenders) could only move by using Stygian pathe. Teleport certainly doesn't work for it.
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  #18  
Old May 7th, 2010, 11:40 PM
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Default Re: Cloud Trapeze vs. Faery Trod

Among immobile pretenders the Sphinx is unique in this way. IIRC the other immobile pretenders can teleport.
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  #19  
Old May 8th, 2010, 11:02 AM

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Default Re: Cloud Trapeze vs. Faery Trod

no.
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  #20  
Old May 8th, 2010, 12:07 PM
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Default Re: Cloud Trapeze vs. Faery Trod

Both the oracle and the blood fountain can teleport.
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