.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old October 15th, 2003, 12:04 PM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default map making question(s)

hi,

with the new dominions scheme for numbering provinces, is the following possible :

design a map, number the provinces. Use this map to generate the fatherland, and send trn to players.

take the original map, mask with black areas some parts of it (thus overwriting the white dots of province center), and send this map to players.

will the game crash, will the province numbers be differents for players compared to the host?

My aim is to add terra incognita provinces, which would be lifted player by player upon entering some key provinces. I want them to be unable to gate toward specific provinces unless they lifted the Terra incognita, or I dont want them to see the whole map at turn 1 for example.
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
  #2  
Old October 15th, 2003, 12:13 PM
Johan K's Avatar

Johan K Johan K is offline
Brigadier General
 
Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
Johan K is on a distinguished road
Default Re: map making question(s)

I guess it should work. The white dots are only necessary when creating the game. Although it wouldn't be secret where the dot are supposed to be. You can still right click around and figure out where the dots have been.

*Edit: you would be able to gate into the black provinces too.

[ October 15, 2003, 11:15: Message edited by: Johan K ]
__________________
http://www.illwinter.com
Reply With Quote
  #3  
Old October 15th, 2003, 12:48 PM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: map making question(s)

Quote:
Originally posted by Johan K:
I guess it should work. The white dots are only necessary when creating the game. Although it wouldn't be secret where the dot are supposed to be. You can still right click around and figure out where the dots have been.

*Edit: you would be able to gate into the black provinces too.
you mean each pixel is then tagged with his home province (so clicking around can give you province number)?

anyway, at least it would hide quite a bit of the design of a map. I suppose that a player can identify all connections too with the old shift N shortcut.
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:26 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.