.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old January 21st, 2007, 04:25 AM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Anyone working on AI for standard SE V?

Although I of course use the excellent balance mod with the improved AI, I would like to know if anybody is working on the AI for standard SE V (as the TDM mod for SE IV).
Reply With Quote
  #2  
Old January 21st, 2007, 01:42 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Anyone working on AI for standard SE V?

There was a player over at se5.com that was working on AIs for stock, but has sort of disappeared. There's another guy, Fallen Haven, doing AI work but it's also for a mod.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #3  
Old January 21st, 2007, 02:00 PM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: Anyone working on AI for standard SE V?

I asked some of the TDM guys and they aren't.


Maybe if they got some encouragement???
__________________
Slick.
Reply With Quote
  #4  
Old January 21st, 2007, 02:05 PM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: Anyone working on AI for standard SE V?

If I look at the AI files I understand the reluctance!
For me these files are very hard to understand. Just for instance how do you chance the AI design creation?
Reply With Quote
  #5  
Old January 21st, 2007, 02:18 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Anyone working on AI for standard SE V?

Aaron is the only one I know of.
Reply With Quote
  #6  
Old January 21st, 2007, 06:23 PM
Ironmanbc's Avatar

Ironmanbc Ironmanbc is offline
Sergeant
 
Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
Thanks: 1
Thanked 3 Times in 3 Posts
Ironmanbc is on a distinguished road
Default Re: Anyone working on AI for standard SE V?

Quote:
Q said:
If I look at the AI files I understand the reluctance!
For me these files are very hard to understand. Just for instance how do you chan g e the AI design creation?
But I thought you were Q
Reply With Quote
  #7  
Old January 21st, 2007, 06:28 PM
President_Elect_Shang's Avatar

President_Elect_Shang President_Elect_Shang is offline
Brigadier General
 
Join Date: Nov 2001
Location: WA
Posts: 1,894
Thanks: 5
Thanked 3 Times in 3 Posts
President_Elect_Shang is on a distinguished road
Default Re: Anyone working on AI for standard SE V?

I haven't even started yet. The AI is farther down on my list.
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
Reply With Quote
  #8  
Old January 21st, 2007, 09:54 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Anyone working on AI for standard SE V?

It's intimidating at first, but once you start understanding how the files work together and the how the current functions work it becomes a lot easier to change and come up with new functions.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #9  
Old January 21st, 2007, 10:03 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Anyone working on AI for standard SE V?

Any chance of sharing some of your AI wisdom on the Wiki, Kwok?

Everybody kept asking for scriptable AIs, so what's the problem now that we have them?
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #10  
Old January 21st, 2007, 10:10 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Anyone working on AI for standard SE V?

Yes I would especially love to read more about how to set the ship sizes, orientations, and so on in addition to any AI info.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:04 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.