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  #11  
Old July 27th, 2007, 07:00 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Halls of Valhalla - the endless battles

What particular is the problem? Is it the PBEM, or the time settings? I can change the latter.
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  #12  
Old July 27th, 2007, 08:09 PM
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Default Re: Halls of Valhalla - the endless battles

Its the former.
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  #13  
Old July 28th, 2007, 12:32 PM

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Default Question for non-interested people

Question for non-interested people who've read the thread.
If you've looked at this proposal, and decided its not for you, what turned you off of the idea?

RE:FAJ
It's hardly that much hassle, my blather aside. Or at least I hope to convince you so. If I can't, well, sorry to see you go. It means we're further from getting the game up.

The pretenders a minor hassle, but only setup once. Its a matter of taking the pretender with the most recent timestamp and sending that one it.

With a good email program/website, it remembers where you've saved last, saving you quite a few clicks. It also remembers the 'subject' after a few letters, so you don't need to type up Chupacabra every time. I send my turn to jaguar and chupacabra with about four keystrokes.

On the plus side, this system results naturally in a backup of every turn in case something goes wrong.
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  #14  
Old July 28th, 2007, 02:31 PM

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Default Re: Question for non-interested people

There seems to be a fairly wide-ranging antipathy towards PBEM which I can't really understand - I'm pretty sure that if people tried it they would find it much less annoying than they imagine. I would say that for me it adds maybe 10 seconds on to either side of taking the turn. Ah well.

Incidentally LP, you don't need to type "Chupacabra" every time anyway - you don't need to put anything in the subject line (except for when you send your pretender in).
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  #15  
Old July 28th, 2007, 05:01 PM
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Default Re: Question for non-interested people

Wouldyou be up for setting up a epic heroes mod (Map: no preference)?


By the way, I like PBEM better, (for one, sometimes the reminder of the email file is good so I don't miss a turn!)
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  #16  
Old July 28th, 2007, 06:16 PM

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Default Re: Halls of Valhalla - the endless battles

Quote:
Lazy_Perfectionist said:
What particular is the problem? Is it the PBEM, or the time settings? I can change the latter.
Personally, I just prefer games larger than this.
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  #17  
Old July 28th, 2007, 08:05 PM
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Default Re: Halls of Valhalla - the endless battles

Sign me up!!!!

can I be Machaka??

my emails juzzaman(at)gmail(dot)com
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  #18  
Old July 28th, 2007, 08:33 PM

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Default Re: Halls of Valhalla - the endless battles

Juzza man, you should mung your e-mail address so it doesn't get harvested by spam bots! Change it to juzzaman[at]gmail[dot]com or something.

I had the llamaserver address up for a bit un-munged, and you wouldn't believe how much spam it gets now! Happily the server reads it for me, establishes there are no 2h files attached and throws it away (having sent the spammers a no doubt confusing error message), so no work for me!
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  #19  
Old July 29th, 2007, 02:08 AM

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Default Re: Halls of Valhalla - the endless battles

Correct me if I'm wrong, llamabeast, but Juzza, there's no need to post your email here. Once the games set up, you simply need to send in the pretender, and the server will remember to send the turns to the same place.

As regards the rest- I'll deal with that after a full nights sleep, but yes Machaka, Epic Heroes - maybe - I'm not the one to convince, fellow players are. Why not? will suffice for assent. Game can grow larger if people join fast enough - then we'll switch to Aran (which is a 6-10 player map I'll cap at 8 players max to keep things from being too crowded.) - I'll decide fast enough later, but provisionally, if have 5 players and thread is inactive for 48 hours, game starts- new one opens. Will pick middle-road map between Aran and whatchamacalit.
Oh, and whatchamalit map- prefer wrap-no-wrap?
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  #20  
Old July 29th, 2007, 02:26 AM
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Default Re: Halls of Valhalla - the endless battles

oh, sry only been in one multiplayer game, huh, that makes it a lot easier, cool, can't wait till it starts!!
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