.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: Starfury

Reply
 
Thread Tools Display Modes
  #1  
Old October 9th, 2003, 02:32 PM
rothas's Avatar

rothas rothas is offline
Private
 
Join Date: Sep 2003
Location: Fort Hood Texas USA
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
rothas is on a distinguished road
Default A Challenge to you mod makers

For the older crowd of us who remember the days where the only games around were ones you had to put coins in.

When I entered the sectors in the demo where there were only asteroids....I had a flash back to the game asteroids. Monochrome with a simple triangle ship just trying to survive on a screen of rocks floating in random directions. Shoot a big one and it turns into two midsize ones ect....

Is there anyway to mod the asteroid sectors so the rocks move (slowly) and are destructible? Maybe when you shoot a rock it leaves behind a "Ore" container of varying value so "mining" can be a alternate (and risky) method of getting money? Sell the ore at a mining station. Containers might be iron, silver, gold, mithrel.
with frequency verying according to value of course.

Also there should be cargo holds that can block scanners. I.E. level 2 stelth containers can block level 1 scanners but not level 2 scanners and so on. This makes smuggeling contraband to stations and past the good guys starships possible.
Reply With Quote
  #2  
Old October 9th, 2003, 02:53 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: A Challenge to you mod makers

You could make the asteroids into slow moving fighters... They'd cruise along mostly in straight lines, until they need to turn to avoid a collision.
Not too bad, except that they would either turn to avoid ramming you, or come in to attack.

I'm not sure how you could cause them to split...
You could have all of them carrying fighter bays, and have the large asteroids launch smaller asteroids, which launch really small asteroids, and all would possibly drop containers of "metal"

The problems would be the launching of the babies only when its about to die, and the attack/avoid movement routines.
I suppose you could give them very low turn rates relative to their speed, but then they'd crash into each other.
Reply With Quote
  #3  
Old October 9th, 2003, 03:53 PM
Wydraz's Avatar

Wydraz Wydraz is offline
Sergeant
 
Join Date: Jun 2003
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
Wydraz is on a distinguished road
Default Re: A Challenge to you mod makers

Of all things, I would have thought asteroids would be able to move in their orbits, or at least drift the way nebulae do. If anything the nebulae should be immobile like the asteroids are! Nebulae don't drift like that...

I'm missing destructible asteroids too. Some are smaller than your ship, yet even if you ram it full speed you blow up and the darn asteroid doesn't even budge.

[ October 09, 2003, 14:56: Message edited by: Wydraz ]
__________________
Weird Worlds Rocks!
Reply With Quote
  #4  
Old October 9th, 2003, 07:19 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: A Challenge to you mod makers

If you could adjust the AI files, you could do what SJ suggested and make them fighters. They'd show up as blue radar dots though (red when you shot them), which might or might not be a good thing. What I'd do is make a new 'race' and add some of the asteroids to it. So you have the big, immobile ones and some smaller moving ones.

As a bonus, make special components for them and they'd occasionally drop a cargo container. You could make the component useless, so the player would be forced to sell it..
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:40 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.