.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

ATF: Armored Task Force- Save $8.00
War Plan Pacific- Save $8.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #11  
Old April 29th, 2007, 05:30 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Awesome units/spells

I agree, Crossbreeding rocks! Turmoil 3 Luck 3 is perfect for Mictlan, and you can get super-cool early units with this level 3 spell. Size 5 foul beasts, size 4 MV2/14 spiders, a few Life Drain/Leprosy beasts, and of course a ton of weird chaff, that's a nice return for one casting. Sure you could pop out two Frost Fields for about the same cost, but that means you're not blood hunting or researching with that second summoner. Plus even a lowly Mictlan priest can cast Crossbreeding if you're lucky and get one with B1N1.

I'd also add the Mystic/Communion to the awesome units/spells list.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #12  
Old April 29th, 2007, 12:10 PM

normalphil normalphil is offline
Corporal
 
Join Date: Jan 2004
Posts: 68
Thanks: 0
Thanked 0 Times in 0 Posts
normalphil is on a distinguished road
Default Re: Awesome units/spells

Arssartuts are just a fantastic unit. Perfect medium infantry; if it exists, arssartuts can go out to it and pull it down.
Reply With Quote
  #13  
Old April 30th, 2007, 02:17 AM

Sir_Dr_D Sir_Dr_D is offline
Second Lieutenant
 
Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
Thanks: 8
Thanked 9 Times in 7 Posts
Sir_Dr_D is on a distinguished road
Default Re: Awesome units/spells

A good pretender is the Dogon. It starts with water 2 and dominion 4 as stats, has the fear ability and it can trample. It is easy to get water 9, domion 10, and good gold and production scales using it. So you get a good bless, high income, and a power super combatant all in one.

And to comment on something up above. Yes Arssartuts are a great unit, but they are vunerable to crossbows. But the fact they have a vunerabilty makes them an interesting and well balanced unit. It is one of my favorites.
Reply With Quote
  #14  
Old April 30th, 2007, 01:55 PM
TwoBits's Avatar

TwoBits TwoBits is offline
Second Lieutenant
 
Join Date: Jan 2007
Location: Osaka, Japan
Posts: 481
Thanks: 42
Thanked 33 Times in 12 Posts
TwoBits is on a distinguished road
Default Re: Awesome units/spells

Kappas! Underwater, them little fellas rock! Dry land ain't so good though...
__________________
"I think that this situation absolutely requires a really futile and stupid gesture be done on somebody's part"
Reply With Quote
  #15  
Old April 30th, 2007, 02:27 PM
SlipperyJim's Avatar

SlipperyJim SlipperyJim is offline
Sergeant
 
Join Date: Feb 2007
Location: Northern VA, USA
Posts: 321
Thanks: 51
Thanked 28 Times in 20 Posts
SlipperyJim is on a distinguished road
Default Re: Awesome units/spells

Two global enchantments that I try to cast in (nearly) every game: Gift of Health (GoH) and Forge of the Ancients (FotA).

GoH completely eliminates your main worries about aging. It also allows you to keep those super-elite units rolling without them being crippled by afflictions. Finally, the extra HP in your dominion is very useful for protecting your researchers and support mages from the AI's beloved Seeking Arrows....

FotA is a delightful way to bulk up on magic items in a hurry. The gem savings are astronomical! And the easier forging is nice. (Even if they did nerf it a bit from the Dom1 glory days.) D1 Revenants can spam Skull Mentors with FotA active. 'Nuff said!

Other nifty spells:
Aim / Eagle Eye - Don't overlook these. The coolest spells in the world won't do much if they never hit anyone.
Summon Earthpower - Added Earth magic and more reinvigoration? Yes, please!
Nether Darts - Best when combined with a Spell Focus, a Ring of Sorcery, or some other item to smash through MR.
Shark Attack - The last word in underwater combat.
Astral Window - Cheap information gathering. What's not to like? Cast this spell at every opponent's capital ASAP and re-cast as needed.
Winged Monkeys / Manifestation / Earth Attack / Infernal Disease - Ranked roughly according to their reliability (with Infernal Disease at the top of the list), these spells are great for whacking nasty enemy commanders and/or stranding their armies.
Gateway - The solution to how to reinforce your conquering armies.
Faery Trod - Cheaper than Gateway, but often just as useful. Don't ignore this spell!
__________________
More Trollz mod for Dom3
Reply With Quote
  #16  
Old April 30th, 2007, 02:59 PM
Amhazair's Avatar

Amhazair Amhazair is offline
Lieutenant Colonel
 
Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
Amhazair is on a distinguished road
Default Re: Awesome units/spells

Ghost Riders is awesome. Casting one or two is a nice (and cost effective) distraction for your enemy. And if you have the means to mass cast them (requiring rather steep 6D mages) you can utterly devastate your oponents empire.

Call Horror is similar in principle, but less reliable. One horror can fail to take out 'normal' amounts of PD
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
Reply With Quote
  #17  
Old April 30th, 2007, 03:57 PM
Meglobob's Avatar

Meglobob Meglobob is offline
Major General
 
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
Meglobob is on a distinguished road
Default Re: Awesome units/spells

Call of the Wild - For just 15N gems you get a werewolf thug + 20 wolves if cast in a forest. The werewolf can summon allies as well 2 or 3 more wolves per turn.

Awaken Sleeper - The firbolg does it all, good leader, good melee thug, good sharp shooter, keeps the morale of your army up. 10N gems, a steal.

Black Servant - Etheral/stealthy/life drain, what more do you want for 5D gems? Equip with quickness/skull talisman or skullface to get a 1 man army stealthy raider.
Reply With Quote
  #18  
Old April 30th, 2007, 06:05 PM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Awesome units/spells

Quote:
TwoBits said:
Kappas! Underwater, them little fellas rock! Dry land ain't so good though...
Seconded, especially because they have so little resource cost. I hate trying to break into underwater indy provinces with Ichthyids; with Kappas a single turn of recruiting can net you 40+ kappas and a commander, which is probably worth 120+ Ichthyids (which is something like 10 turns' worth of recruiting).

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
  #19  
Old April 30th, 2007, 10:48 PM

UncleYee UncleYee is offline
Private
 
Join Date: Jan 2004
Posts: 30
Thanks: 2
Thanked 0 Times in 0 Posts
UncleYee is on a distinguished road
Default Re: Awesome units/spells

EARTH ATTACK!

I don't get it, is this the best assassination spell or what? Manifestation, Infernal Disease, even the Send Tupilak just seem weaker. That earth elemental can roll right over skele spam or other chaff, even the normally assassination-wrecking dragonflies. He almost always gets the job done.

And that's in SP, where mages and such are free to cast whatever they want. I can't imagine how easily he cuts through mages in MP who are all scripted to cast battlefield support, or even (minor) thugs who are scripted to spend 5 turns buffing themselves.
Reply With Quote
  #20  
Old May 1st, 2007, 02:40 AM

danm danm is offline
Corporal
 
Join Date: Sep 2006
Posts: 64
Thanks: 1
Thanked 4 Times in 2 Posts
danm is on a distinguished road
Default Re: Awesome units/spells

UMBRAL.

UmmmmmmmmmmmmmBRAL.

mmmmmmmmmmmmmmmmmmmmmm

he's yummy. beefy, etherial, lifedraning, and CHEAP.
just add Gift of Reason, and a few well chosen items and you have a nice cheap SC.

3 or 4 can hold a fortress gateway indefinately.

they should rename him YUMbral.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:14 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.