.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old July 16th, 2010, 09:55 AM

Gurthang Gurthang is offline
Corporal
 
Join Date: Jul 2010
Posts: 106
Thanks: 2
Thanked 0 Times in 0 Posts
Gurthang is on a distinguished road
Question Combat and terrain

Hi there, I am a newbye and looking for help that my national forum can't provide.

I would like to know if the combat system takes in account the kind of terrain of the province where the fight is taking place. Things like heavy cavalry fighting at a disadvantage in a forest or hill province, or light troops and auxiliary infantry getting a bonus there.

All help appreciated!

Last edited by Gurthang; July 16th, 2010 at 10:04 AM..
Reply With Quote
  #2  
Old July 16th, 2010, 10:14 AM
Stavis_L's Avatar

Stavis_L Stavis_L is offline
Second Lieutenant
 
Join Date: Sep 2008
Posts: 466
Thanks: 35
Thanked 95 Times in 60 Posts
Stavis_L is on a distinguished road
Default Re: Combat and terrain

For the most part, there aren't any such combat effects; swamps are the notable exception. Have a look at the wiki page on terrain (combat effects table is at the bottom):

http://dom3.servegame.com/wiki/Domin...kening/Terrain
__________________
A nation mod I created:
Mistica: A Magocratic Police State
Micro-mods by me you might find useful:
Brainless Soulless - a fix for Life after Death/Ankh "exploit", Bogarus Scout Fix
Reply With Quote
  #3  
Old July 16th, 2010, 11:25 AM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: Combat and terrain

Quote:
Originally Posted by Stavis_L View Post
For the most part, there aren't any such combat effects; swamps are the notable exception. Have a look at the wiki page on terrain (combat effects table is at the bottom):

http://dom3.servegame.com/wiki/Domin...kening/Terrain
Gah, that page looks to be in dire need of some editing. Thanks for bringing it up.

As far as terrain is concerned, fighting underwater impairs troops that aren't fit for it, too, fighting in a cave makes units fight in darkness and fighting in the void results in "Dimensional overload". But it's not like specific types of units receive boni, like cavalry would be better suited instead of infantry in some kind of terrain or so.
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
  #4  
Old July 16th, 2010, 12:47 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Combat and terrain

Er, as far as I know, fighting in a cave is *supposed* to make you fight in darkness, but it doesn't actually happen.

Heat and cold have big effects, as does swamp and water.
Other effects include rain and snow and storm.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:47 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.