.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #101  
Old November 12th, 2008, 02:14 PM

LDiCesare LDiCesare is offline
Captain
 
Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
LDiCesare is on a distinguished road
Default Re: Mistletoe - an LA game for busy people (in progress)

You know R'lyeh's dominion is becoming even worse with the latest patch?
Reply With Quote
  #102  
Old November 12th, 2008, 03:09 PM

Executor Executor is offline
Major General
 
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
Executor is on a distinguished road
Default Re: Mistletoe - an LA game for busy people (in progress)

Have no fear, Marginon is near.
At least I don't have to worry bout that.
Reply With Quote
  #103  
Old November 13th, 2008, 10:17 PM

Kojusoki Kojusoki is offline
Sergeant
 
Join Date: Oct 2006
Posts: 290
Thanks: 4
Thanked 0 Times in 0 Posts
Kojusoki is on a distinguished road
Default Re: Mistletoe - an LA game for busy people (in progress)

Oh, come on... R'lyeh is not so bad...
Reply With Quote
  #104  
Old November 30th, 2008, 09:03 PM

Bananadine Bananadine is offline
First Lieutenant
 
Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
Bananadine is on a distinguished road
Default Re: Mistletoe - an LA game for busy people (in progress)

I had a little trouble in my other game about the exact terms of an NAP, so I thought I'd spell out here what I mean by NAP before I make another one, to prevent confusion (and to let other players point out that I am breaking the common definition, if that's what I'm doing). In the future I will put in a little blurb about this in the opening post of the thread for any new game I make.

I consider an NAP3 to mean that the two nations involved will be at peace indefinitely, until one of them explicitly cancels the pact at (or very near to) the start of a turn. Then, the next three turns, including the one starting with the cancellation announcement, will be turns of peace--meaning that no battles between these two nations would be shown in their Messages. And that's all.

Particularly, this means that it would be allowed to give attack orders against the other nation involved in the pact on the third turn of peace after the cancellation--the fact that attack orders are given wouldn't make it a turn of war, by my definition. Only actual battle can do that, and the battle doesn't happen until the start of the next turn. Is this how people normally think of it? It's what makes sense to me, anyway. But that's the thing that created a misunderstanding in my other game--I was in a pact with a dude who thought that giving attack orders wasn't allowed in a turn of peace.

I don't mean to start a big debate or anything--I just hate having that kind of big, simple misunderstanding get in the way of the game.
Reply With Quote
  #105  
Old November 30th, 2008, 11:34 PM
AdmiralZhao's Avatar

AdmiralZhao AdmiralZhao is offline
Second Lieutenant
 
Join Date: Jan 2007
Posts: 411
Thanks: 69
Thanked 20 Times in 13 Posts
AdmiralZhao is on a distinguished road
Default Re: Mistletoe - an LA game for busy people (in progress)

That's how I think of it too. To avoid confusion, it is polite to add "My armies will arrive on turn X and crush you".
Reply With Quote
  #106  
Old December 1st, 2008, 01:33 PM

Bananadine Bananadine is offline
First Lieutenant
 
Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
Bananadine is on a distinguished road
Default Re: Mistletoe - an LA game for busy people (in progress)

True, but that clarifies the issue only when the pact is on its way to being cancelled, not before it's made.
Reply With Quote
  #107  
Old December 1st, 2008, 02:54 PM

BesucherXia BesucherXia is offline
Corporal
 
Join Date: Feb 2007
Location: Hannover, Germany
Posts: 198
Thanks: 87
Thanked 7 Times in 7 Posts
BesucherXia is on a distinguished road
Default Re: Mistletoe - an LA game for busy people (in progress)

I am the person Bananadine refers to.

This game is a simultaneous-turn based, means the result is always generated after all players have submitted their orders instead of immediatly resolved. Thus what we read from the messege list is the result of last turn, and the turn you give attack order is also the turn you "officially start war".

The spirit of NAP-N pact is to delay attack by N turns and thus called “none-aggression”. Assuming we have a NAP1 pact, and that does not mean one can attack another at any time given noting him before the new turn is generated, which means no war is delayed at all.

Sorry for my English since its not my native language. I believe you can inquire other verterans in the main forum if it's still not clear.
Reply With Quote
  #108  
Old December 2nd, 2008, 03:01 AM

LDiCesare LDiCesare is offline
Captain
 
Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
LDiCesare is on a distinguished road
Default Re: Mistletoe - an LA game for busy people (in progress)

I tend to believe that th turn of war declaration doesn't count as one of the turn delays. The NAP1 example is quite compelling.
Reply With Quote
  #109  
Old December 2nd, 2008, 03:14 AM
Hoplosternum's Avatar

Hoplosternum Hoplosternum is offline
Second Lieutenant
 
Join Date: Nov 2003
Location: Romford, England
Posts: 445
Thanks: 95
Thanked 13 Times in 9 Posts
Hoplosternum is on a distinguished road
Default Re: Mistletoe - an LA game for busy people (in progress)

Quote:
Originally Posted by LDiCesare View Post
I tend to believe that th turn of war declaration doesn't count as one of the turn delays. The NAP1 example is quite compelling.
I agree.

There are still other possibilities for confusion re overland spells and globsld.

Plus if I announce the end to the pact can my opponent attack at once or is he bound by the pact for those turns too? If he is not and he does attack me am I then still restricted on later turns - or does he by attacking end his protection early?
Reply With Quote
  #110  
Old December 2nd, 2008, 08:14 AM

LDiCesare LDiCesare is offline
Captain
 
Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
LDiCesare is on a distinguished road
Default Re: Mistletoe - an LA game for busy people (in progress)

Quote:
Originally Posted by Hoplosternum View Post
There are still other possibilities for confusion re overland spells and globsld.

Plus if I announce the end to the pact can my opponent attack at once or is he bound by the pact for those turns too? If he is not and he does attack me am I then still restricted on later turns - or does he by attacking end his protection early?
My view is that spells which can be identified are breaking of the NAP. Spells are usually anonymous but if you're obviously the only one to be able to cast it...
As for globals, Burden of Time is akin to a declaration of war on everyone (well, except LA Ermor). Many other globals I wouldn't consider a breach, although the admiral and other such spells enter the category of 'attack spells'.

Both parties are bound by the delay. Your opponent's attacking you immediately because you announced the end of the NAP is a breach of the NAP.

Then again, there's no rule that says NAPs must be respected. It's "just" going to earn you a very bad reputation around here.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:52 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2018, Shrapnel Games, Inc. - All Rights Reserved.