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  #4951  
Old March 31st, 2006, 08:10 PM
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Default Re: B5 MOD General

Yep, welcome back.
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  #4952  
Old April 11th, 2006, 01:38 AM
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Default Re: B5 MOD General

Did anyone ever download the latest complete pack? Did it work? Did it explode?
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  #4953  
Old April 11th, 2006, 07:54 PM
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Default Re: B5 MOD General

Quote:
Imperator Fyron said:
Did anyone ever download the latest complete pack? Did it work? Did it explode?

I did and ran into problems with the Vorlon designcreation.txt file.It has number of techs that apparently have been deleted (general medium weapons, general tiny weapons, matter weapons, electromagnetic weapons, vorlon tiny weapons, vorlon light weapons, vorlon medium weapons, antimatter utilization to name a few). RCE after trying to load those 2-3 times in-game (in other words I kept on playing but after 2-3 turns with that error message repeating I got an RCE).
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  #4954  
Old April 11th, 2006, 09:42 PM
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Default Re: B5 MOD General

The Centauri have some formatting problems with the Colony Gas and Ice designs. The N in Num of Abilities is missing.
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  #4955  
Old April 12th, 2006, 01:43 AM
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Default Re: B5 MOD General

Now that I think about it... I recall something about Vorlons and Shadows not being ready yet. Just delete their shipset folders.
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  #4956  
Old April 12th, 2006, 11:41 AM
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Default Re: B5 MOD General

Or COMPLETE them and use them.
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  #4957  
Old April 12th, 2006, 11:47 AM
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Default Re: B5 MOD General

Or beg Fyron to complete his team's creation and enjoy it in all its glory! =) hehehe
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  #4958  
Old April 12th, 2006, 07:18 PM
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Default Re: B5 MOD General

Quote:
Imperator Fyron said:
Now that I think about it... I recall something about Vorlons and Shadows not being ready yet. Just delete their shipset folders.
Yeah, leftovers from the MOD I worked on is what the Vorlon file looked like.
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  #4959  
Old April 13th, 2006, 04:22 PM
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Default Re: B5 MOD General

Has the work on this projected halted?
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  #4960  
Old April 13th, 2006, 11:59 PM
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Default Re: B5 MOD General

To the developers, do you recall what tool you used to create your components file?

I'm using your mod to test my data checker app. I've found that you often have 0 abilities for a component but there will be a set of Abilities listed with zero values. I'm also seeing that you have Weapon Speed data listed for weapons that don't use seekers.

I'd like to know so I can decide on what to do for my Data Checker.
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