.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old August 21st, 2008, 05:00 PM
Poopsi's Avatar

Poopsi Poopsi is offline
Sergeant
 
Join Date: Jun 2008
Posts: 332
Thanks: 24
Thanked 13 Times in 9 Posts
Poopsi is an unknown quantity at this point
Default

Some of you might know of the map "uropia" done by Zepath the Philosopher, which was a reversed version of Europe, with adeçuate start points for each nation.

What I am proposing (and will try to do, provided I find a nice enough base image file, which should be around 2400xl800 pixels) is a larger, with more provinces (at least 500-600), version of that, covering the whole world.

Assuming I get anywhere with this, I´ll post it there.

PD: I found a very nice, and very large pic of Piri Reis's map. I will try to base it off that.

Last edited by Poopsi; August 21st, 2008 at 05:24 PM..
Reply With Quote
  #2  
Old August 21st, 2008, 05:15 PM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: Map suggestion: Worldopia/Uropia reloaded.

Clever of you to base a map on Piri Reis. Very fitting for Dominions!

I always thought it would be interesting to base a fantasy world map on a map of the real Earth, except if the Earth were actually flat, and just continued on forever.
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
  #3  
Old August 21st, 2008, 05:29 PM
Poopsi's Avatar

Poopsi Poopsi is offline
Sergeant
 
Join Date: Jun 2008
Posts: 332
Thanks: 24
Thanked 13 Times in 9 Posts
Poopsi is an unknown quantity at this point
Default Re: Map suggestion: Worldopia/Uropia reloaded.

What I found is this:


which on closeup looks uglier. Actual Piri Reis maps are incomplete. Now I´m doing a search for some seventeenth century ones, maybe I´ll get lucky there.

If not, I have a very big, and pretty, physical world map. I could use that...
Reply With Quote
  #4  
Old August 21st, 2008, 08:42 PM
Poopsi's Avatar

Poopsi Poopsi is offline
Sergeant
 
Join Date: Jun 2008
Posts: 332
Thanks: 24
Thanked 13 Times in 9 Posts
Poopsi is an unknown quantity at this point
Default Re: Map suggestion: Worldopia/Uropia reloaded.

ok, dling a large map didnt turn out as expected. I should have foreseen it; regions appear too small. Particularily Europe.

I´m going to try another approach, by cobbling together simmilar sized maps, and try to give western Europe and North Africa a bigger size at the expense of the Syberian steppes, and the American continent..
Reply With Quote
  #5  
Old August 23rd, 2008, 11:35 AM

Technowolf Technowolf is offline
Private
 
Join Date: Mar 2008
Posts: 15
Thanks: 6
Thanked 1 Time in 1 Post
Technowolf is on a distinguished road
Default Re: Map suggestion: Worldopia/Uropia reloaded.

Well, thanks to Poopsi, I have finally gotten around to finishing up my modifications to the original Uropia.

Changes in V.2:

- Agartha moved from Russia to Dalmatia/Balkan Coast
- Bogarus added in Russia
- Hinnom/Ashdod/Gath added in Lebanon
- Oceania moved to central Mediterranean (original position was too
close to Hinnom/Ashdod/Gath)


Technowolf
Attached Files
File Type: zip Uropia V.2.zip (4.7 KB, 64 views)
Reply With Quote
The Following User Says Thank You to Technowolf For This Useful Post:
  #6  
Old August 24th, 2008, 01:31 AM
Poopsi's Avatar

Poopsi Poopsi is offline
Sergeant
 
Join Date: Jun 2008
Posts: 332
Thanks: 24
Thanked 13 Times in 9 Posts
Poopsi is an unknown quantity at this point
Default Re: Map suggestion: Worldopia/Uropia reloaded.

w00t
Reply With Quote
  #7  
Old August 24th, 2008, 11:44 AM

Technowolf Technowolf is offline
Private
 
Join Date: Mar 2008
Posts: 15
Thanks: 6
Thanked 1 Time in 1 Post
Technowolf is on a distinguished road
Default Re: Map suggestion: Worldopia/Uropia reloaded.

Back at you, sir.

Technowolf
Reply With Quote
  #8  
Old August 25th, 2008, 05:31 PM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: Map suggestion: Worldopia/Uropia reloaded.

Here's a really nice world map for anyone interested:

http://en.wikipedia.org/wiki/Fra_Mauro_map

It was made in 1450 and is one of the finest medieval world maps known to exist.
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
  #9  
Old August 26th, 2008, 03:20 PM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: Map suggestion: Worldopia/Uropia reloaded.

Here's a link to a page that contains the above map, and also a redrawing of the outline (sans detail) with a North orientation (the original orients South due to influence from Muslim maps it was apparently in part based on) that might be of help in actually recreating it, if anyone wants to do so:

http://www.henry-davis.com/MAPS/LMwebpages/249.html
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
  #10  
Old August 27th, 2008, 01:10 AM
Poopsi's Avatar

Poopsi Poopsi is offline
Sergeant
 
Join Date: Jun 2008
Posts: 332
Thanks: 24
Thanked 13 Times in 9 Posts
Poopsi is an unknown quantity at this point
Default Re: Map suggestion: Worldopia/Uropia reloaded.

Those are nice, but the images are too small to meddle with them...

... I´m considering trying to make my own map from scratch. This might be lenghty, through....
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:03 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.