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  #231  
Old July 13th, 2008, 04:00 AM
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Default Re: Turn Reminders

so, I dont think there is gonaa be a war. Were just gonna stare each other to death
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  #232  
Old July 17th, 2008, 10:44 PM
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Default Re: Turn Reminders

Ah good. Things are starting to get interesting. For a moment there, I thought I was going to have all the global slots uncontested
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  #233  
Old July 22nd, 2008, 08:22 PM
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Default Re: Turn Reminders

could we have longer times turns? 72 hours?
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  #234  
Old August 26th, 2008, 03:24 PM
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Default Re: Forseti (Started)

llama made me admin.

I have noticed that big and scary has staled at least 5 turns in a row. He should be set on AI. I pmed B&S but have no reply. (B&S if you read this please PM me.)

How do you feel about it Dry?
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  #235  
Old August 27th, 2008, 08:21 AM

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Default Re: Forseti (Started)

You're thinking of ending this too?
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  #236  
Old August 27th, 2008, 01:45 PM
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Default Re: Forseti (Started)

Yes, but you didn't answer my question I prob didn't make it clear. Do you support me in the decision to set B&S AI? As I cannot get in contact with him, you are the only other player.
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  #237  
Old August 27th, 2008, 02:53 PM

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Default Re: Forseti (Started)

Quote:
Originally Posted by Cor2 View Post
Do you support me in the decision to set B&S AI?
Oh, I missed your question (beginning of the semester and all).

To actually answer it, yes, setting B&S to AI would make sense.
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  #238  
Old August 27th, 2008, 06:28 PM
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Default Re: Forseti (Started)

Ah very good, I will see what I can do.

I am starting school too, very busy as well.

Good luck
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  #239  
Old September 1st, 2008, 09:40 AM

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Default Re: Forseti (Started)

Well huh. Forseti's acting as if I don't have a map file (Dom3 crashes when I try to load that specific game).
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