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  #1  
Old April 6th, 2007, 06:40 PM

Romulus68 Romulus68 is offline
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Default SEV customs races up to 13

Those of you that have downloaded the compilation of SE5 races off my filefront account will be happy to know its been updated!

Updates:
Battlestar and Cylons have a new version.
Added Urquan (from Star Control), Star Wars Imperial forces and the Jrii (custom race).

Link is in my signature.

If you just want the new races seperate get them here: Spaceempires.net
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  #2  
Old April 6th, 2007, 06:45 PM

se5a se5a is offline
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Default Re: SEV customs races up to 13

kwok needs to implement them into BM since he's turned this option to False in the mod def.txt

Allow Main Empires := FALSE
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Old April 6th, 2007, 06:51 PM
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Default Re: SEV customs races up to 13

Isn't that so that the stock empires use the BM AI files and not the stock ones? Also keeps the stock shipsets from showing up twice I think.
In the mean time, I just create a folder in the BM Empires directory with the AI_Main.txt file for whichever empire I want, with the AI Script File and AI Script Empire Setup File altered to point to the .csf file of a stock empire, ie: \Norack\Norak_Main_Script.csf. That'll make the empires use BM AI. Or it should, anyway.
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Old April 6th, 2007, 07:44 PM

se5a se5a is offline
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Default Re: SEV customs races up to 13

except I suspect it's going to screw up in PBW, likely you'll get your shipset converted to a random one that is in the mod.
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Old April 6th, 2007, 07:55 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: SEV customs races up to 13

Quote:
Romulus68 said:
Those of you that have downloaded the compilation of SE5 races off my filefront account will be happy to know its been updated!

Updates:
Battlestar and Cylons have a new version.
Added Urquan (from Star Control), Star Wars Imperial forces and the Jrii (custom race).

Link is in my signature.

If you just want the new races seperate get them here: Spaceempires.net
Is this available through a torrent? Or do dialup users have to download the individual races from spaceEmpires.net?
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  #6  
Old April 7th, 2007, 01:04 AM
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Fyron Fyron is offline
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Default Re: SEV customs races up to 13

The SE File Tracker is always kept more or less up to date. The megapack started as a torrent file, and Romulus started uploading it to filefront at some point.

http://kazharii.no-ip.com:6969

I keep the torrent with each shipset in its own archive. Provided that you keep the archives around, you can just restart it with the new torrent when new ships are added, and it will automatically just get what you don't have.

Hmm... what is this 13th set? I've only got 12 on SEnet.
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  #7  
Old April 7th, 2007, 02:28 AM
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Randallw Randallw is offline
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Default Re: SEV customs races up to 13

Quote:
se5a said:
except I suspect it's going to screw up in PBW, likely you'll get your shipset converted to a random one that is in the mod.
yes, I opened the second turn in a new PBW BM game and my shipset has changed along with another player who had a custom flag.
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Old April 7th, 2007, 10:11 AM

DrewBlack DrewBlack is offline
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Default Re: SEV customs races up to 13

Hi

I have just downlaoded the romulan ship set, there alrasdy seems to be a 2 .csf files.. does that mean there is a AI present or do I still have to remame a BM AI .csf file to match?

Thanks
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