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  #11  
Old February 17th, 2005, 04:08 PM
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Default Re: Possible New Shipset

It reminds me of the ship that the Robinson family used in the Lost In Space movie. I think it was called the Jupiter 2, though I may be way off base.
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  #12  
Old February 17th, 2005, 04:55 PM
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Default Re: Possible New Shipset

You could make the engine openings face inwards and get narrower to the ends. If you have a narrow opening, stuff flows throught it faster than through wide openings, so having a ship with narrowing engine openings would give it better speed/acceleration.
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  #13  
Old February 17th, 2005, 06:05 PM
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Default Re: Possible New Shipset

Its facing away so blasts won't affect the hangar on the rear. The real reason is that the polygons I extruded it from was slanted that way... I could just knife the engines to make it straight, but really don't want to.
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  #14  
Old February 17th, 2005, 06:10 PM
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Default Re: Possible New Shipset

I'm not sating straight. I'm saying narrowing to the end. Like a reversed cone with its top cut off.
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  #15  
Old February 17th, 2005, 06:39 PM
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Default Re: Possible New Shipset

Hmmmm, that might be possible...
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  #16  
Old February 19th, 2005, 03:35 AM
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Default Re: Possible New Shipset

Nice.
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  #17  
Old February 21st, 2005, 12:27 PM
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Default Re: Possible New Shipset

Frigate coming soon!
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  #18  
Old February 22nd, 2005, 07:08 PM
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Default Re: Possible New Shipset

New render! This time its of a frigate. Sorry about the darkness, the camera is facing the light. I mostly wanted to show the sun I made
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  #19  
Old February 23rd, 2005, 09:18 AM
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Default Re: Possible New Shipset

And noone comments...
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  #20  
Old February 23rd, 2005, 12:19 PM
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Default Re: Possible New Shipset

Quote:
NullAshton said:
And noone comments...
Ok...

Needs more ambient light.
Also, you may want to put a light source near the glow points, so as to light up the nearby hull surface realistically.
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