.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

ATF: Armored Task Force- Save $8.00
War Plan Pacific- Save $8.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old June 6th, 2010, 01:48 AM
Sniper23's Avatar

Sniper23 Sniper23 is offline
Corporal
 
Join Date: Jun 2008
Location: canada
Posts: 138
Thanks: 6
Thanked 0 Times in 0 Posts
Sniper23 is on a distinguished road
Default wondering

do tanks give cover to ifintry when in the same hex?
__________________
I've got you in my sights, prepare to die.
Reply With Quote
  #2  
Old June 6th, 2010, 04:04 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,929
Thanks: 442
Thanked 1,855 Times in 1,219 Posts
Mobhack is on a distinguished road
Default Re: wondering

Quote:
Originally Posted by Sniper23 View Post
do tanks give cover to ifintry when in the same hex?
No they do not.

Tanks and other AFV tend to draw fires, which can be hazardous to the health of any infantry in the same hex.

cheers
Andy
Reply With Quote
The Following User Says Thank You to Mobhack For This Useful Post:
  #3  
Old June 6th, 2010, 06:03 AM
Sniper23's Avatar

Sniper23 Sniper23 is offline
Corporal
 
Join Date: Jun 2008
Location: canada
Posts: 138
Thanks: 6
Thanked 0 Times in 0 Posts
Sniper23 is on a distinguished road
Default Re: wondering

they draw fire badly XD just wondering if they gave them cover,thx Andy ^^
__________________
I've got you in my sights, prepare to die.
Reply With Quote
  #4  
Old June 6th, 2010, 07:24 AM
Wdll's Avatar

Wdll Wdll is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
Wdll is on a distinguished road
Default Re: wondering

All I know is when a vehicle and an infantry share the same hex and the enemy fires at the infantry, it feels like most of the shots hit the vehicle instead of the infantry.
__________________
That's it, keep dancing on the minefield!
Reply With Quote
  #5  
Old June 6th, 2010, 04:31 PM

pecoragialla pecoragialla is offline
Private
 
Join Date: Feb 2007
Location: Italy
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
pecoragialla is on a distinguished road
Default Re: wondering

Quote:
Originally Posted by Wdll View Post
All I know is when a vehicle and an infantry share the same hex and the enemy fires at the infantry, it feels like most of the shots hit the vehicle instead of the infantry.
It is my impression too. It seems that AFVs do offer some protection to infantry in the same hex
Reply With Quote
  #6  
Old June 6th, 2010, 05:33 PM
Sniper23's Avatar

Sniper23 Sniper23 is offline
Corporal
 
Join Date: Jun 2008
Location: canada
Posts: 138
Thanks: 6
Thanked 0 Times in 0 Posts
Sniper23 is on a distinguished road
Default Re: wondering

thats what i thought too,but might be my imagination
__________________
I've got you in my sights, prepare to die.
Reply With Quote
  #7  
Old June 6th, 2010, 07:50 PM
Cross's Avatar

Cross Cross is offline
Captain
 
Join Date: Jun 2006
Location: UK / USA
Posts: 895
Thanks: 32
Thanked 281 Times in 123 Posts
Cross is on a distinguished road
Default

Quote:
Originally Posted by Wdll View Post
All I know is when a vehicle and an infantry share the same hex and the enemy fires at the infantry, it feels like most of the shots hit the vehicle instead of the infantry.
I wonder if this is because you hear rounds pinging off armour, but not off infantry?

It doesn't mean the infantry aren't getting supressed.

You could run a test...


Cross
Reply With Quote
  #8  
Old June 6th, 2010, 11:44 PM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: wondering

Whats bigger infantry or the vehicle?
The vehicle therefore more chance for stray shots to hit it & you hear them.
Sharing a hex with any unit but esp a vehicle means the units are more likely to be suppressed due to other units in the hex attracting fire.
Given the choice if all other things are equal I will always fire at the hex containing both infantry & a vehicle rather than a single unit. I get extra suppresion possibly damage for free meaning the second unit in the hex often stops firing early due to suppression which makes things a whole lot easier.
__________________
John
Reply With Quote
  #9  
Old June 7th, 2010, 01:32 PM
Wdll's Avatar

Wdll Wdll is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
Wdll is on a distinguished road
Default Re: wondering

Quote:
Originally Posted by Cross View Post
Quote:
Originally Posted by Wdll View Post
All I know is when a vehicle and an infantry share the same hex and the enemy fires at the infantry, it feels like most of the shots hit the vehicle instead of the infantry.
I wonder if this is because you hear rounds pinging off armour, but not off infantry?

It doesn't mean the infantry aren't getting supressed.

You could run a test...


Cross

When the bullets hit the vehicle instead of the infantry which was the target, I don't think I have ever seen the infantry in question lose any men with that particular shot. I am sure it gets suppressed, but lose men...not according to my experience. Unless of course I am very lucky/unlucky all these games.

When something big, bomb, shell from artillery etc, hits it then it feels the result might be a little different, but still different enough (than when there is no vehicle present) to make it worthwhile (depending on other factors of course) to leave an armoured vehicle on the same hex.
__________________
That's it, keep dancing on the minefield!
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:30 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.