.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old April 14th, 2024, 08:44 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,271
Thanks: 3,819
Thanked 5,446 Times in 2,700 Posts
DRG will become famous soon enough
Exclamation Trench project

Here's a little project for anyone interested in helping solve a mystery

set up a defensive game
buy 20 points worth of Mines/DT/Trenches/BW x5

That will allow you to 10 of those

Lay trenches
Delete sections and re- lay them again
Do that a number of times
Keep track of how many of them you have laid and how many points you have left
Try clicking on hexes using the trench button after your points are zero

Report any weirdness or if you didn't see any weirdness
__________________


If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
Reply With Quote
  #2  
Old April 16th, 2024, 12:59 PM

dTerm dTerm is offline
Private
 
Join Date: Oct 2022
Posts: 41
Thanks: 20
Thanked 14 Times in 12 Posts
dTerm is on a distinguished road
Default Re: Trench project

Don, I set up a game as you described and observed the following:

- When removing the trenches, one trench element remained and I wasn't able to remove it

- The build points didn't fully increase, it stopped at 19

- When laying again I was able to lay one, sometimes two, trenches more than should be (with build points at zero that is)

If you need more detailed info or specific setup, or savegame file, etc., let me know.

I am not sure though, whether the left over trenches are treated as such, or are just graphic glitches, like the green junk.

I attached two image files, but they are quite ugly, because of upload filesize limits...
Attached Thumbnails
Click image for larger version

Name:	trenches1.jpg
Views:	15
Size:	89.4 KB
ID:	16985   Click image for larger version

Name:	trenches2.jpg
Views:	13
Size:	87.6 KB
ID:	16986  
Reply With Quote
The Following User Says Thank You to dTerm For This Useful Post:
  #3  
Old April 16th, 2024, 04:34 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,271
Thanks: 3,819
Thanked 5,446 Times in 2,700 Posts
DRG will become famous soon enough
Exclamation Re: Trench project

What we have found is this issue morphs depending on who is doing it and when. I found an email I made to Andy last summer showing it but I CANNOT recreate it now following the steps I detailed

We have seen the "one left behind" issue. I found laying more trench over it then deleting that trench *usually* gets rid of it but not always and I have seen one point allow many hexes of trench to be laid but that was months ago and I cannot get the same thing now but I have managed to get trenches that show on the map as trenches but do not report as being trench

Andy is looking into it but it is looking like this might remain a weird little game quirk for all time but it DOES haves it's uses.... if you are on defence......which you would be if you are playing with trenches you can use them to clear lanes of fire by laying them then deleting them......which pioneers do with chainsaws and bulldozers in RL so ITS NOT A BUG......ITS A FEATURE

RE screenshots--------- set up an account with Imgur and you can post good-quality screenshots

https://imgur.com/

THANK YOU for putting in the effort to test this for us.
__________________


If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
Reply With Quote
  #4  
Old April 17th, 2024, 10:17 AM

WilliamB WilliamB is online now
Corporal
 
Join Date: Mar 2015
Posts: 54
Thanks: 116
Thanked 48 Times in 34 Posts
WilliamB is on a distinguished road
Default Re: Trench project

I tried it and had the same thing happen. Only got 19 points back after removing the trenches.
Reply With Quote
The Following User Says Thank You to WilliamB For This Useful Post:
  #5  
Old April 17th, 2024, 03:49 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,271
Thanks: 3,819
Thanked 5,446 Times in 2,700 Posts
DRG will become famous soon enough
Default Re: Trench project

Quote:
Originally Posted by WilliamB View Post
I tried it and had the same thing happen. Only got 19 points back after removing the trenches.

What that makes me think of is a "count from zero" vs. a "count from one" issue.

BOTH ways are used in this code because it had already evolved from other older code long before we ever saw it
__________________


If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
Reply With Quote
  #6  
Old April 17th, 2024, 04:08 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,271
Thanks: 3,819
Thanked 5,446 Times in 2,700 Posts
DRG will become famous soon enough
Default Re: Trench project

Was a field ( any kind ) involved with your test ?
__________________


If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
Reply With Quote
  #7  
Old April 17th, 2024, 05:42 PM

WilliamB WilliamB is online now
Corporal
 
Join Date: Mar 2015
Posts: 54
Thanks: 116
Thanked 48 Times in 34 Posts
WilliamB is on a distinguished road
Default Re: Trench project

Yes.
Reply With Quote
The Following User Says Thank You to WilliamB For This Useful Post:
  #8  
Old April 17th, 2024, 09:06 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,271
Thanks: 3,819
Thanked 5,446 Times in 2,700 Posts
DRG will become famous soon enough
Default Re: Trench project

Andy noticed some of the odd behaviour appeared to be connected to fields and is looking into that aspect
__________________


If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
Reply With Quote
  #9  
Old April 18th, 2024, 10:19 AM

dTerm dTerm is offline
Private
 
Join Date: Oct 2022
Posts: 41
Thanks: 20
Thanked 14 Times in 12 Posts
dTerm is on a distinguished road
Default Re: Trench project

I reproduced this on a desert map, with clear, sand, soft sand and earth.

I discovered, that when extending the ends of the laid trenches, I was able to keep on laying much more of them, way beyond of the allowed numbers.
Attached Files
File Type: zip trenches.zip (1.44 MB, 6 views)
Reply With Quote
The Following User Says Thank You to dTerm For This Useful Post:
  #10  
Old April 18th, 2024, 11:34 AM

WilliamB WilliamB is online now
Corporal
 
Join Date: Mar 2015
Posts: 54
Thanks: 116
Thanked 48 Times in 34 Posts
WilliamB is on a distinguished road
Default Re: Trench project

I tried it again, using both desert and flat terrain (no fields). Got the same result, only 19 points after removing the trenches.
Reply With Quote
The Following User Says Thank You to WilliamB For This Useful Post:
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:12 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.