.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #4141  
Old May 24th, 2004, 10:43 PM
gregebowman's Avatar

gregebowman gregebowman is offline
Colonel
 
Join Date: Jun 2002
Location: tampa, fl
Posts: 1,511
Thanks: 3
Thanked 0 Times in 0 Posts
gregebowman is on a distinguished road
Default Re: Babylon 5 Mod

Just d/l the mod. CAn't wait to check it out.
Reply With Quote
  #4142  
Old May 24th, 2004, 11:52 PM
The One's Avatar

The One The One is offline
Private
 
Join Date: Apr 2004
Location: St. louis
Posts: 25
Thanks: 0
Thanked 0 Times in 0 Posts
The One is on a distinguished road
Default Re: Babylon 5 Mod

Quote:
Originally posted by Rambie:
New PBW Game "Babylon5 - The Great War" is open and looking for players. This game uses the newly released mod for SE4 Gold that is available from my site: http://www.xmission.com/~rstulce/B5Web.htm

I'm also going to use the expanded "facility.txt" data file that Nomor made.

I'm sorry it took so long to get this going... I've had an illness in the family that has taken priority.
I have a question is this mod the very latest or an older Version from Last week when this was first put on Rambies site?
__________________
There are times in history when one must step up to the plate.
Reply With Quote
  #4143  
Old May 25th, 2004, 03:03 AM
Rambie's Avatar

Rambie Rambie is offline
Sergeant
 
Join Date: Jul 2000
Location: Centerville, Utah, USA
Posts: 316
Thanks: 0
Thanked 0 Times in 0 Posts
Rambie is on a distinguished road
Default Re: Babylon 5 Mod

Quote:
Originally posted by Ragnarok-X:
Rambie: The link on the index page does not work !
Sorry, I'll fix it. The file is available from the Files section... uh, looks like Nomor beat me to it.
__________________
Rambie
www.xmission.com/~rstulce
Reply With Quote
  #4144  
Old May 25th, 2004, 03:08 AM
Rambie's Avatar

Rambie Rambie is offline
Sergeant
 
Join Date: Jul 2000
Location: Centerville, Utah, USA
Posts: 316
Thanks: 0
Thanked 0 Times in 0 Posts
Rambie is on a distinguished road
Default Re: Babylon 5 Mod

Quote:
Originally posted by The One:
I have a question is this mod the very latest or an older Version from Last week when this was first put on Rambies site?
I was not aware there was another Version. This is the file I was sent on a CD-R by Henry Thomson on May 3rd. If there is a newer Version, that the developers are wanting posted, I can replace the one on my site.
__________________
Rambie
www.xmission.com/~rstulce
Reply With Quote
  #4145  
Old May 25th, 2004, 03:22 AM
Rambie's Avatar

Rambie Rambie is offline
Sergeant
 
Join Date: Jul 2000
Location: Centerville, Utah, USA
Posts: 316
Thanks: 0
Thanked 0 Times in 0 Posts
Rambie is on a distinguished road
Default Re: Babylon 5 Mod

My proposed B5 Games settings:
- Large B5 Standard Galaxy
- No Events
- Low Tech Cost
- 1 Good starting planet
- 20K Starting Resources
- Med Starting techs
- 3K Racial Points
- Simultaneous turns
__________________
Rambie
www.xmission.com/~rstulce
Reply With Quote
  #4146  
Old May 25th, 2004, 03:34 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Babylon 5 Mod

Quote:
Originally posted by Nomor:
So it is not possible to have a facility that just consumes named resources per turn. Like a Mineral miner produces 250 minerals per turn the AMP would just take from Empire Reserves. -250

Mr Junkie: Is it not possible t upload to the imagemodserver ?
I just finished some testing. There is nothing I can find that will affect the points generated by that ability.

The production modifiers do not change it. Even racial traits do not affect the amount generated (or destroyed)Yay!

I'll turn the upload back on for you.
Reply With Quote
  #4147  
Old May 25th, 2004, 04:44 AM
Lighthorse's Avatar

Lighthorse Lighthorse is offline
Sergeant
 
Join Date: May 2002
Location: Sandy, Oregon
Posts: 217
Thanks: 0
Thanked 0 Times in 0 Posts
Lighthorse is on a distinguished road
Default Re: Babylon 5 Mod

Orginally Posted by Rambie
I was not aware there was another Version. This is the file I was sent on a CD-R by Henry Thomson on May 3rd. If there is a newer Version, that the developers are wanting posted, I can replace the one on my site.

I got the CD-R orginally from Pathfinder. Pathfinder label it as 1.8v Babylon 5. I think it the latest verion completed in the later April, 2004 by Pathfinder. Was unable to upload onto PBW SE4 since the file was to large 70MB's. Rambie offer to post it on his website, thus I mailed it off to him. Thanks again, Rambie.
Rambie please save the Narn Regime for me in your B5 Great War campaign.

Lighthorse
__________________
Oh man, why do you have to hit me with those negative waves so early in the morning..
Reply With Quote
  #4148  
Old May 25th, 2004, 05:47 AM

astruskustuvas astruskustuvas is offline
Corporal
 
Join Date: Apr 2004
Location: http://www.tdzk.net
Posts: 74
Thanks: 0
Thanked 0 Times in 0 Posts
astruskustuvas is on a distinguished road
Default Re: Babylon 5 Mod

what about these setings? Im more interested about RP aspect of this game, what is special rules for this?

Starting resources: 100000
Starting planets: 1
Home planet value: Good
Score display: allied
Technology level: Medium,
Racial points: 3000 or 5000 ?
Quadrant type: B5 map type
Quadrant size: Medium,
Event frequency: Low-Medium ?
Event severity: Low-High
Technology cost: Low
Computer players: none-low
Computer difficulty: High
Computer player bonus: Medium-High
Neutral empires: Yes
__________________
_ _____________________ _
astrusustuvas=RazorxSharp
http://www.tdzk.net
Reply With Quote
  #4149  
Old May 25th, 2004, 07:56 AM
Nomor's Avatar

Nomor Nomor is offline
Corporal
 
Join Date: Aug 2002
Location: UK, NW
Posts: 183
Thanks: 0
Thanked 0 Times in 0 Posts
Nomor is on a distinguished road
Default Re: Babylon 5 Mod

Quote:
Originally posted by Suicide Junkie:
quote:
Originally posted by Nomor:
So it is not possible to have a facility that just consumes named resources per turn. Like a Mineral miner produces 250 minerals per turn the AMP would just take from Empire Reserves. -250

Mr Junkie: Is it not possible t upload to the imagemodserver ?
I just finished some testing. There is nothing I can find that will affect the points generated by that ability.

The production modifiers do not change it. Even racial traits do not affect the amount generated (or destroyed)Yay!

I'll turn the upload back on for you.

This is one of thoes No I mean Yes or Yes I mean no answers. Sorry Is that a good thing:
There is nothing I can find that will affect the points generated by that ability.
Can you actually have such an ability because that would make the AMP workerble. i.e To have resources consumed much like ships require maintenance.
Thanks for the upload thingy. I take it they arrived safely?

[ May 25, 2004, 07:14: Message edited by: Nomor ]
Reply With Quote
  #4150  
Old May 25th, 2004, 08:03 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Babylon 5 Mod

The problem with the new point generation abilities is that they do NOT show up anywhere in-game. You have no idea how much they are making or losing in total. Your resource stockpiles change correctly each turn, but the empire status screen does not record their production. Neither do the planet reports.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:54 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.