.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old October 19th, 2010, 06:14 PM

earwicker7 earwicker7 is offline
Sergeant
 
Join Date: Sep 2010
Location: Burbank, CA
Posts: 317
Thanks: 1
Thanked 5 Times in 3 Posts
earwicker7 is on a distinguished road
Default A feature I'm begging for in the next patch....

For single player, I would kill to have an "Are you sure you want to end your turn?" prompt. I have accidentally hit the end turn button a couple of times (it happens to be right next to the recruit button, after all), and this game seems like the type where a lost turn can cause a major turn in fortune. Granted, I could play entirely by mouse, but that is a pain, to say the least.

This seems like a no-brainer... is there a reason it has been left out?
Reply With Quote
  #2  
Old October 19th, 2010, 06:17 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: A feature I'm begging for in the next patch....

Not an snwer, but...
There was a thread that talked about using a macro program such as AutoHotKey to intercept/reinterpret the E key while you are in Dom3. The same program can be used to "fix" many things in the game.
Reply With Quote
  #3  
Old October 19th, 2010, 06:31 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: A feature I'm begging for in the next patch....

Wasn't that a feature change from Dom2? Worst change made IMHO. Considering that most changes were great, or at least grew on me, that's saying something.

It might be possible to work around as Gandalf suggests, but it's still dead stupid user design. At least make it Shift-E or Ctrl-E or something less likely be hit by mistake.
Doesn't matter in MP, since the turn doesn't host until everyone is in, but I still do it occasionally in SP.
Reply With Quote
  #4  
Old October 20th, 2010, 03:01 AM
Fantomen's Avatar

Fantomen Fantomen is offline
Major
 
Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
Fantomen is on a distinguished road
Default Re: A feature I'm begging for in the next patch....

The best solution IMO would be to change it into a two key combo like ctrl+e or something.
Reply With Quote
  #5  
Old October 20th, 2010, 09:40 AM

Calahan Calahan is offline
BANNED USER
 
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
Calahan is on a distinguished road
Default Re: A feature I'm begging for in the next patch....

If you do accidentally hit the e-key in SP games, then one option to undo it is to shut the program down before the turn has finished processing. This then has the effect of turning 'end turn' into 'save and exit'. As a new .trn file isn't created until the turn has finished processing, and restarting the program and selcting 'continue where you left off', should take you right back to the moment when you had the accident.

Shutting Dominions down before the turn has processed should be easy once any real battles are taking place, as processing takes a fair bit of time regradless of your rig. And it's even easier if you play in windowed mode, as you just have to hit a single button.
Reply With Quote
  #6  
Old October 20th, 2010, 10:31 AM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: A feature I'm begging for in the next patch....

Wouldn't it be possible to edit the dom3.exe file to eliminate the e-key? (You could then of course run into copy protection issues. If the game does some sort of hash check on vital files).
Reply With Quote
  #7  
Old October 20th, 2010, 10:44 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: A feature I'm begging for in the next patch....

There was a patch program done by a user that edited the dom3.exe in order to fix spell descriptions and improve them. It ran into some basic trust problems with the other users

Also it might get hairy. You dont want to remove e from use for things like naming. and you dont want to kill the end function. so surgically hitting e=end might be tricky (I have no idea if it is or not). It might be possible but probably couldnt be recommended
Reply With Quote
  #8  
Old October 20th, 2010, 12:34 PM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: A feature I'm begging for in the next patch....

Quote:
Originally Posted by Gandalf Parker View Post
There was a patch program done by a user that edited the dom3.exe in order to fix spell descriptions and improve them. It ran into some basic trust problems with the other users

Also it might get hairy. You dont want to remove e from use for things like naming. and you dont want to kill the end function. so surgically hitting e=end might be tricky (I have no idea if it is or not). It might be possible but probably couldnt be recommended
Well there should be a place where the e->end is mapped. I doubt you could remove the whole 'e' char from the game. I think this is done by another layer. Removing the key mapping should be possible.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:42 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.