Date: June 15th, 1940
Location: the Rhine, between Neuf-Brisach (France) and Alt-Breisach (Germany).
Type: Historical. German river assault on French prepared position (light Maginot Line).
Scale: Small scenario (reinforced Battalion level).
Length: 35 Turns.
Victory conditions: Consider all results but a German decisive victory as a French morale victory (in fact: a pyrrhic draw).
Description: the French Army's collapse became to an evidence as the Wehrmacht entered Paris on June 14th.
For strategical and political reasons (seizing Alsace once again) did the OKH prepare a jump across the Rhine at five places, on a 40 kilometers-wide front from Rhinau (northernmost) to Neuf-Brisach (southernmost). Four infantry divisions (ID) were in charge of that amphibian action with some help from four fortress (static) divisions with poor training level in "Blitzkrieg" warfare (Stellungdivisionen).
Important: to balance the game against the French AI, the main casemate spans 3 contiguous hexes instead of just one. In reality of course, this military structure was not 150 meters long! This is the most convenient way I have found to 1° represent a structure of this kind, a concrete and armoured still imperfect fortification; 2° give the attacker a hard time and make the game more challenging and interesting.
I hope you will enjoy my first uploaded scenario for WinSPWW2...
Best Regards from France,
L. NISON
Last edited by LN59300; June 18th, 2023 at 10:43 AM..
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