.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > TO&Es
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old February 3rd, 2006, 01:11 PM

Cameronius Cameronius is offline
Corporal
 
Join Date: Jun 2005
Location: London, Canada
Posts: 194
Thanks: 13
Thanked 5 Times in 5 Posts
Cameronius is on a distinguished road
Default Mobhack can you help?

How many vehicles is an off-map MLRS section supposed to represent? 1? 2? 4?
__________________
Double tap, Dash, Down, Crawl, Observe, Locate the Enemy and Return Fire.
Reply With Quote
  #2  
Old February 3rd, 2006, 02:16 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,929
Thanks: 441
Thanked 1,855 Times in 1,219 Posts
Mobhack is on a distinguished road
Default Re: Mobhack can you help?

However many is in 1/2 a USA MLRS battery TO&E I presume. (I assume you mean the USA OOB).

The original USA OOB designer may be able to help you there, if he is on the forum?. However, I don't know. I did not design the USA OOB.

Also - see the strange formula the old OOB design team invented for MRL, it is in the MOBHACK help I think. (I would have used No. of launchers times No. of rockets as with tube arty myself, but they did it that way for some reason I cannot fathom). You may well be able to reverse calculate the figure from that formula.

Cheers
Andy
Reply With Quote
  #3  
Old February 22nd, 2006, 09:53 AM

Cameronius Cameronius is offline
Corporal
 
Join Date: Jun 2005
Location: London, Canada
Posts: 194
Thanks: 13
Thanked 5 Times in 5 Posts
Cameronius is on a distinguished road
Default Re: Mobhack can you help?

I did some research. The MLRS are deployed in batteries of 3. Each launcher carries 12 rockets. So a battery in the game with 4 slots of 9 rockets is meant to represent a 3 launcher battery. An accurate representation of 1 launcher in game would have 2 slots of 6 rockets each. The launcher's magazine is divided so that it is capable of launching half of it's payload or all of it's payload in each salvo. So it woulb be unrealistic to divide the rockets into 4 slots of 3 in game.
__________________
Double tap, Dash, Down, Crawl, Observe, Locate the Enemy and Return Fire.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:47 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.