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  #191  
Old February 1st, 2009, 05:02 PM

hunt11 hunt11 is offline
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Default Re: MadCradle2, 11 players, MA - Game On!

Sorry about stalling, but I sent my turn in and I will not stall again.
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  #192  
Old February 1st, 2009, 06:31 PM

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Default Re: MadCradle2, 11 players, MA - Game On!

Executor promised to turn Rlyeh to AI on next turn.
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  #193  
Old February 2nd, 2009, 01:44 PM

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Default Re: MadCradle2, 11 players, MA - Game On!

I am traveling tomorrow, so I've delayed the game by 24h. I hope nobody minds.
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  #194  
Old February 6th, 2009, 02:54 PM

Psycho Psycho is offline
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Default Re: MadCradle2, 11 players, MA - Game On!

I am going to have less time for dominions for a while. And since we are well into late game, I though of starting a motion to move to 72h turns. Anyone in favor?
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  #195  
Old February 6th, 2009, 05:21 PM

Tichy Tichy is offline
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Default Re: MadCradle2, 11 players, MA - Game On!

That's fine with me.
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  #196  
Old February 8th, 2009, 02:30 PM

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Default Re: MadCradle2, 11 players, MA - Game On!

OK, two votes in favor, one abstained, we move to 72h.
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  #197  
Old February 18th, 2009, 09:02 PM

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Default Re: MadCradle2, 11 players, MA - Game On!

Would anyone object to postponing this turn for 48 hours? I am going to have a busy weekend.
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  #198  
Old February 21st, 2009, 10:18 AM

Tichy Tichy is offline
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Default Re: MadCradle2, 11 players, MA - Game On!

no problem
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  #199  
Old February 25th, 2009, 03:28 PM

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Default Re: MadCradle2, 11 players, MA - Game On!

Hey guys: I said ok to one 48 hour push back. This is now the *third* one. Are we still playing?
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  #200  
Old February 25th, 2009, 06:50 PM

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Default Re: MadCradle2, 11 players, MA - Game On!

Mictlan complained that his computer broke down and asked for an extension for all his games in a separate thread. Yes we have delayed this game a lot, but I can't let him stale in this critical moment. I'll PM him to see why is it taking so long.
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