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David E. Gervais
December 23rd, 2003, 01:08 PM
Geo, I remember a set of dice I had with a three sided die.
It was a triangular tube with the rounded ends. (like the 4 sided die, the face sitting on the table/floor was the one that counted.)
fyi: it was not much bigger than the D6 cube die. just about 1x1x1.5.
I can draw you a pic if you would like.

Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif

P.S. I also seem to remember that my old 'Risk' game with the wooden pieces had some short triangular sticks for the armies.
One of those could easily be made into a three sided die.

Nuf said. Cheers again.

</font><blockquote><font size="1" face="sans-serif, arial, verdana">code:</font><hr /><pre style="font-size:x-small; font-family: monospace;"> . . .
.-----.-----.-----.
| | | |
|1 2|3 1|2 3|
| | | |
.-----.-----.-----.
. . .


..connect the dots to make triangular tabs on the ends.
cut out the shape, then fold along the dash'd lines.
tape the edges and voila.

______
/\ \
/__\______\ a 3 sided die. ;)</pre><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">hmmm, why does this post look wierd? the formating seems to be off.

[ December 23, 2003, 11:17: Message edited by: David E. Gervais ]

David E. Gervais
December 23rd, 2003, 01:13 PM
Test.. yes, very wierd, the body of the text in my first post is up against the avatar pic, and this post is indented (normal)

gee, how'd I do that?

Aaah, I found the culprit.. I had too much text on one line in the 'code' section. I edited it onto several lines and all is well.

That was sureal for a few moments. http://forum.shrapnelgames.com/images/icons/icon12.gif

[ December 23, 2003, 11:18: Message edited by: David E. Gervais ]

Slynky
December 23rd, 2003, 01:26 PM
Yeah, I remember those Risk pieces. Can't remember if they counted as 10 armies or 5 (it's been so long).

Gryphin
December 23rd, 2003, 03:40 PM
Originally posted by Loser:
(d6 mod 3) + 1
or
d6 div 3

I thought that's what you're supposed to use... <font size="2" face="sans-serif, arial, verdana">Or in Excel:
=RAND()*(3-1)+1

Slick
December 23rd, 2003, 04:11 PM
How about a 1-sided die? You know, for determining if those Talisman shots will hit...

http://forum.shrapnelgames.com/images/icons/tongue.gif

Slick.

Gryphin
December 23rd, 2003, 04:33 PM
Originally posted by Slick:
How about a 1-sided die? You know, for determining if those Talisman shots will hit...

http://forum.shrapnelgames.com/images/icons/tongue.gif

Slick. <font size="2" face="sans-serif, arial, verdana">A die for the Talisman is a chit with the words "Hit" on both sides.

Edit: or maybe MC Escher or David E. Gervais could create one

[ December 23, 2003, 14:39: Message edited by: Gryphin ]

Slick
December 23rd, 2003, 04:38 PM
I was thinking more of a sphere with "Hit" written all over it.

You want to make a true 1-sided die? Cut a strip of paper, say 1/2" x 1'. Hold both ends and give 1 end a half-turn then tape the ends together. 1-side! and 1-edge!!!

Proof of 1 side: grab a pencil and start drawing a line down the strip. Soon you will be back where you started, having covered all of the surface.

Proof of 1 edge: do same thing along 1 edge.

Slick.

[ December 23, 2003, 22:35: Message edited by: Slick ]

Gryphin
December 23rd, 2003, 04:41 PM
I love Mobia strips. I should have thought of that when I said MC Escher.
Edit: my favorte graphic by Escher:
http://djust.hypermart.net/imgpages/img/esc025p.jpg

[ December 23, 2003, 14:42: Message edited by: Gryphin ]

geoschmo
December 23rd, 2003, 04:57 PM
Speaking of sphere dice, I found a site selling them. Perfect spheres with the dots on six sides just like a regular six sided die. And they are supposed to work like regular dice where one side always comes up.

Apparently how they work is they are hollow with a cubical cavity inside and a ball bearing. The bearing will always come to rest in one of the corners, causing that side to be down.

Slynky
December 23rd, 2003, 05:01 PM
Originally posted by geoschmo:
Speaking of sphere dice, I found a site selling them. Perfect spheres with the dots on six sides just like a regular six sided die. And they are supposed to work like regular dice where one side always comes up.

Apparently how they work is they are hollow with a cubical cavity inside and a ball bearing. The bearing will always come to rest in one of the corners, causing that side to be down. <font size="2" face="sans-serif, arial, verdana">I had a set of those when I was the "every-popular" dungeon master a long time ago. And, yes, that's how they worked.

David E. Gervais
December 23rd, 2003, 05:21 PM
Originally posted by geoschmo:
That is very much like what I had in mind David, only with three sided pyramids on each end. As you have it it's possible (though probably unlikely) the die could land on one end or the other. With points on the ends of the proper height you eliminate that possibility.

Geoschmo <font size="2" face="sans-serif, arial, verdana">remember, I said the three sided die had rounded ends. it was impossible to stand it on end. You are taking my extremely crude diagram to literally. the ends are not actually flat. If made right the sample would have a slightly beveled pyramid on each end. The dice I had was made of wood and all the edges were slightly rounded. moreso on the ends. Heck, it would probably take me about 15 mins to make one with a scrap of wood, a crosscut saw and a bit of sanding.

Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif

P.S. I took the 5 mins to make a .3ds model of exactly what I mean for the shape. If you would like it, just tell me where to send it.

[ December 23, 2003, 15:30: Message edited by: David E. Gervais ]

geoschmo
December 23rd, 2003, 05:42 PM
Originally posted by David E. Gervais:
remember, I said the three sided die had rounded ends.

P.S. I took the 5 mins to make a .3ds model of exactly what I mean for the shape. If you would like it, just tell me where to send it. <font size="2" face="sans-serif, arial, verdana">Aha, I missed that the first time I read it. Sorry.

No, I wouldn't know what to do with a .3ds file anyway. http://forum.shrapnelgames.com/images/icons/icon10.gif I got it in my mind now though. http://forum.shrapnelgames.com/images/icons/icon12.gif

David E. Gervais
December 23rd, 2003, 05:47 PM
Originally posted by geoschmo:
No, I wouldn't know what to do with a .3ds file anyway. http://forum.shrapnelgames.com/images/icons/icon10.gif I got it in my mind now though. http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">good to know some of my brainwashing techniques still work. http://forum.shrapnelgames.com/images/icons/icon12.gif

Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif

narf poit chez BOOM
December 23rd, 2003, 07:54 PM
kinda weird, being indirectly responcible for a discussion of three-sided dice.

Ed Kolis
December 23rd, 2003, 08:46 PM
Originally posted by geoschmo:
No, I wouldn't know what to do with a .3ds file anyway. http://forum.shrapnelgames.com/images/icons/icon10.gif I got it in my mind now though. http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">Convert to .x and make a Starfury ship, of course! The Dicean empire, with their d2 (coin) fighters, d3 frigates, d4 destroyers, d6 cruisers, d8 battlecruisers, d10 battleships, d12 dreadnoughts, and d20 starbases! Roll for initiative! http://forum.shrapnelgames.com/images/icons/icon10.gif

Loser
December 24th, 2003, 02:34 AM
(d6 mod 3) + 1
or
d6 div 3

I thought that's what you're supposed to use...

[ December 23, 2003, 12:35: Message edited by: Loser ]

geoschmo
December 24th, 2003, 02:35 AM
That is very much like what I had in mind David, only with three sided pyramids on each end. As you have it it's possible (though probably unlikely) the die could land on one end or the other. With points on the ends of the proper height you eliminate that possibility.

I don't remember anything like that from Risk though. The Version I had was all roman numerals for armies. I's, III's, V's, and X's.

Geoschmo

atari_eric
January 14th, 2004, 10:06 PM
...and, of course, the d100 worldships...