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Search: Posts Made By: PvK
Forum: Approaching Infinity July 24th, 2015, 05:08 PM
Replies: 11
Views: 10,630
Posted By PvK
Re: Cave-in survival?

I haven't done enough spelunking yet in 1.20 to know if they're more frequent. In the previous version, puffer frequency seemed ok to me. Even on levels with them, it was usually possible to avoid...
Forum: Approaching Infinity July 19th, 2015, 02:26 AM
Replies: 11
Views: 10,630
Posted By PvK
Re: Cave-in survival?

Ya Puffers can be dangerous. I almost always try to avoid them, though some weapons can be fairly effective against them. Rad Rats can also get out of hand. At least there is a chance against those...
Forum: Approaching Infinity May 4th, 2015, 02:54 PM
Replies: 11
Views: 10,630
Posted By PvK
Thumbs up Re: Cave-in survival?

That's brilliant! I'm sorry it didn't work out for you. I haven't run into any diggers yet.
Forum: Approaching Infinity May 3rd, 2015, 06:30 PM
Replies: 11
Views: 10,630
Posted By PvK
Re: Cave-in survival?

That's cool. It's actually a logical death, but it is sad and ideally you'd get some small chance to be able to dig out before the air runs out. Having nothing to do while the air runs out is sad - I...
Forum: Approaching Infinity May 3rd, 2015, 02:35 PM
Replies: 11
Views: 10,630
Posted By PvK
Exclamation Re: Cave-in survival?

Oh noooo... ok, thanks. I will be more careful in future...
Forum: Approaching Infinity May 2nd, 2015, 11:12 PM
Replies: 11
Views: 10,630
Posted By PvK
Shock Cave-in survival?

Is there any way to save a landing party if a cave-in trap leaves rubble in the only way back? :eek:

(I think I may have just lost my game that was going so well...)
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