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Search: Posts Made By: Captain Kwok
Forum: Space Empires: IV & V November 26th, 2012, 09:14 PM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Disk Re: Balance Mod Available for SE:V

In case there is anyone left with an interest in the mod, the final v1.19i has been posted.

You can find it here:
http://www.captainkwok.net/balancemod.php

The version history is here:...
Forum: Space Empires: IV & V September 23rd, 2010, 07:15 PM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Disk Re: Balance Mod Available for SE:V

Greetings!

The next update for the Balance Mod is finally available. I'm didn't really get a chance to play test the mod over the last few weeks, so hopefully the more recent changes are working...
Forum: Space Empires: IV & V March 20th, 2010, 07:57 AM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Post Re: Balance Mod Available for SE:V

The debug logs are dumped in SE5's backup folder as text files. You can view them as you like. If anything weird happens, feel free to send them to the savegame e-mail.

I'll have to double-check...
Forum: Space Empires: IV & V March 17th, 2010, 04:50 PM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Post Re: Balance Mod Available for SE:V

I thought I had made this post a few days ago, but apparently not.

Copy this info into your DebugSettings.txt file in the stock data folder. It will generate condensed debug logs for each...
Forum: Space Empires: IV & V March 11th, 2010, 10:14 PM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Question Re: Balance Mod Available for SE:V

Does the current cargo on the ship take up more than 50% of the cargo space?
Forum: Space Empires: IV & V March 1st, 2010, 06:14 PM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Smile Re: Balance Mod Available for SE:V

Version 1.07 of Small Systems has been uploaded:
http://www.captainkwok.net/balancemod-extras.php

It now includes data file changes made in Balance Mod v1.19g. The correct order of installation...
Forum: Space Empires: IV & V March 1st, 2010, 08:32 AM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Post Re: Balance Mod Available for SE:V

Forgot to mention that if the AI suspects you're using seeker weapons, then it'll start adding PD to its scout ship designs.
Forum: Space Empires: IV & V February 28th, 2010, 09:33 AM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Cool Re: Balance Mod Available for SE:V

I noticed that the Balance Mod settings.txt file was missing the firing point line and was carrying some extra lines versus the stock file. The edit didn't effect the mod in anyway, purely cosmetic...
Forum: Space Empires: IV & V February 28th, 2010, 03:19 AM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Wink Re: Balance Mod Available for SE:V

Greetings.

Version 1.19g for the Balance Mod is available. A little late, but better than never!

Hopefully there's no more errors with the vehicle hull modifiers. I also made some tweaks to a...
Forum: Space Empires: IV & V February 28th, 2010, 03:15 AM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Post Re: Balance Mod Available for SE:V

It seems I made the movement amount for the fighter engines too low in Small Systems. A new version of the mod is being posted tonight, and I'll have an update for Small Systems in a day or two with...
Forum: Space Empires: IV & V February 20th, 2010, 12:15 PM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Question Re: Balance Mod Available for SE:V

Is this using the small systems mod?
Forum: Space Empires: IV & V January 9th, 2010, 10:02 PM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Thumbs up Re: Balance Mod Available for SE:V

Thanks for catching that one! Fortunately it only affected the Only Engines damage type, often errors like that get copied and pasted to other entries. I'm currently preparing another patch for...
Forum: Space Empires: IV & V November 28th, 2009, 10:00 AM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Exclamation Re: Balance Mod Available for SE:V

I made a couple of quick changes to v1.19f, so if you downloaded it between the time stamp of this post and my previous one, I'd advise you to grab it again!
Forum: Space Empires: IV & V November 27th, 2009, 11:42 PM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Wink Re: Balance Mod Available for SE:V

Greetings.

Sorry it took a bit longer than I anticipated, but v1.19f is now available. It has a critical fix for the self-destructing AI empires bug introduced in v1.19e along with a number of...
Forum: Space Empires: IV & V October 15th, 2009, 11:57 PM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Smile Re: Balance Mod Available for SE:V

The homeworld always takes a quick hit at the beginning of the game with the pollution events extra because it's already fully loaded with facilities. Other planets experience the effect more...
Forum: Space Empires: IV & V August 21st, 2009, 12:56 PM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Smile Re: Balance Mod Available for SE:V

Greetings!

Ok, so there's one more patch for BM v1.19. It contains a few fixes, mostly regarding the AI's trade and gift routines.

Small System users just need to re-apply the current Small...
Forum: Space Empires: IV & V August 13th, 2009, 05:41 PM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Link Re: Balance Mod Available for SE:V

It's on the Balance Mod extras page:
http://www.captainkwok.net/balancemod-extras.php
Forum: Space Empires: IV & V August 8th, 2009, 02:10 AM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Smile Re: Balance Mod Available for SE:V

Greetings.

Just another quick patch to tie up a couple of loose ends. Most of the changes are self-explanatory from the change entry listed below. The migration rate change is only takes effect...
Forum: Space Empires: IV & V July 29th, 2009, 09:28 PM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Smile Re: Balance Mod Available for SE:V

Greetings!

The v1.19c patch has been posted. It has some more refinements to the AI's resource and facility management routines along with a few fixes for other things. I also added some flags you...
Forum: Space Empires: IV & V July 3rd, 2009, 05:10 PM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Exclamation Re: Balance Mod Available for SE:V

Greetings!

There's another quick update available for the Balance Mod. The v1.19b patch makes a couple of improvements on v1.19a for the AI's resource and facility management functions. There's...
Forum: Space Empires: IV & V June 26th, 2009, 11:25 AM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Disk Re: Balance Mod Available for SE:V

Greetings!

A new patch is available for the Balance Mod. The v1.19a update corrects a few bugs and adds more improvements to the AI including better resource management, unit distribution, and...
Forum: Space Empires: IV & V June 7th, 2009, 12:14 PM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Shock Re: Balance Mod Available for SE:V

It doesn't work with SE:V's data files SJ. File name differences I guess. :P
Forum: Space Empires: IV & V June 6th, 2009, 08:44 PM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
World Re: Balance Mod Available for SE:V

Fyron will have to comment on the planet aspect. I believed they had been balanced from a facility total perspective based on balance work done for SE:IV using SJ's planet distribution tool...?
Forum: Space Empires: IV & V June 6th, 2009, 08:42 PM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Wink Re: Balance Mod Available for SE:V

Small Rocket Pods have traditionally been direct fire weapons in the Space Empires series, so it's intentional. However, that is changing to v1.20 of the Balance Mod with the introduction of the...
Forum: Space Empires: IV & V June 2nd, 2009, 02:54 PM
Replies: 1,561
Views: 190,997
Posted By Captain Kwok
Wink Re: Balance Mod Available for SE:V

The Abbidon use the Advanced Storage Techniques trait, which gives them 20% more facility space. Fyron\'s generally balanced out the distribution of facility space amongst planet types.
...
Showing results 1 to 25 of 500

 
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