.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 1 to 10 of 10
Search took 0.00 seconds.
Search: Posts Made By: Adept
Forum: Scenarios, Maps and Mods November 26th, 2012, 06:27 PM
Replies: 18
Views: 8,459
Posted By Adept
Re: Independent Kingdom

I discovered a mistake I had made. One of the mistresses of the elements has the wrong magic path. I'll fix and update the mod ASAP.
Forum: Scenarios, Maps and Mods November 6th, 2012, 07:51 AM
Replies: 18
Views: 8,459
Posted By Adept
Re: Independent Kingdom

Has anybody dared to try this in a PvP game? I'd love to hear feedback.
Forum: Scenarios, Maps and Mods July 23rd, 2011, 11:50 AM
Replies: 18
Views: 8,459
Posted By Adept
Re: Independent Kingdom

But for the record, I'm so going to play in the next Middle Age multiplayer match we have, unless somebody else wants it instead. Having to work with real human troops is much more fun than...
Forum: Scenarios, Maps and Mods July 23rd, 2011, 11:49 AM
Replies: 18
Views: 8,459
Posted By Adept
Re: Independent Kingdom

It's a good idea Gandalf. Mabye a few variants with different magicians even.
Forum: Scenarios, Maps and Mods July 21st, 2011, 08:10 AM
Replies: 18
Views: 8,459
Posted By Adept
The gods are one of the things I'm most happy...

The gods are one of the things I'm most happy with. You do realise they are 0 point gods? The whole nation is meant for people who don't want overpowered stuff. I think they are good value for 0...
Forum: Scenarios, Maps and Mods July 20th, 2011, 07:41 AM
Replies: 18
Views: 8,459
Posted By Adept
I suppose I should add this to the wiki here? ...

I suppose I should add this to the wiki here?

http://dom3.servegame.com/wiki/Mod_nation

I'd also love to hear if anybody has tried this nation in a multiplayer game.
Forum: Scenarios, Maps and Mods January 20th, 2011, 04:06 AM
Replies: 18
Views: 8,459
Posted By Adept
Re: Independent Kingdom

Well I did create a few units Gandalf, to round it out. I feel a bit guilty on not tweaking the Provincial Cav graphics, since it's of course marverni cav from Early Age.

Still, maybe you're right...
Forum: Scenarios, Maps and Mods January 14th, 2011, 05:56 AM
Replies: 18
Views: 8,459
Posted By Adept
Re: Independent Kingdom

Very clever idea about the white banner! Why didn't I think of that. >.<

I and Nekov have ideas of expanding Independent Kingdom to Early and Late ages as well. It was just easiest to start with...
Forum: Scenarios, Maps and Mods December 30th, 2010, 01:36 PM
Replies: 18
Views: 8,459
Posted By Adept
Re: Independent Kingdom

Heh, I just realised that sounded like I was tooting my own horn there. I meant this mod makes for an interesting solo game, which usually doesn't hold my interest. IMO it's a nice challenge having...
Forum: Scenarios, Maps and Mods December 30th, 2010, 01:02 PM
Replies: 18
Views: 8,459
Posted By Adept
Independent Kingdom

modname: Independent Kingdom 1.00
http://users.utu.fi/mikrin/Dominions/kingdomse.png

Get it here (http://users.utu.fi/mikrin/Dominions/kingdom100.zip)

The kingdom is the fruit of a long...
Showing results 1 to 10 of 10

 
Forum Jump

All times are GMT -4. The time now is 08:03 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.