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Search: Posts Made By: Mobhack
Forum: Mods November 8th, 2020, 02:50 AM
Replies: 30
Views: 10,083
Posted By Mobhack
Re: Range doubling

Kwicki

Which part of

In the post above do you not get?

We are NOT going to do it, just because one person with a particular bee in thier bonnet wants it to happen.

Now, please stop...
Forum: Mods November 1st, 2020, 02:44 PM
Replies: 30
Views: 10,083
Posted By Mobhack
Re: Range doubling

Basically, that sems to be the best policy for this particular poster since he does not seem to be interested in any other point of view other than his own.

As he has been told before, we are not...
Forum: Mods October 31st, 2020, 03:52 PM
Replies: 30
Views: 10,083
Posted By Mobhack
Re: Range doubling

Then there is the fact that the "range doubling" has cut down the blast effects of HE rounds from arty and other stuff, since his hexes are now 25 units and not 50 - so a shell that had 1 hex splash...
Forum: Mods October 8th, 2020, 01:41 PM
Replies: 30
Views: 10,083
Posted By Mobhack
Re: Range doubling

Well, as he has been told before - he can make his own mod and post it in the mods forum and then folks can try it (if any are interested).

But he keeps hammering on with his novel-sized postings...
Forum: Mods September 28th, 2020, 07:18 PM
Replies: 30
Views: 10,083
Posted By Mobhack
Re: Range doubling

The import csv into mobhack was deleted because it was a way to bring unvalidated data en masse into the OOBs, with no error checking whatsoever. Not coming back.

Feel free to produce your own...
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