.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 1 to 10 of 10
Search took 0.00 seconds.
Search: Posts Made By: wulfir
Forum: WinSPWW2 May 13th, 2016, 02:41 PM
Replies: 50
Views: 17,439
Posted By wulfir
Re: Random Battle Balance

Yup, you got it right! - - > The game lets you adjust the points for both sides in random battles making it possible for you to achive whatever you think is your personal "great balance". As you play...
Forum: WinSPWW2 May 12th, 2016, 01:41 PM
Replies: 50
Views: 17,439
Posted By wulfir
Re: Random Battle Balance

Never encountered anyone who gave this much thought - I haven't. My experience has been that in PBEM meeting engagements with equal battle points for both sides are the most popular games played.

...
Forum: WinSPWW2 May 11th, 2016, 01:52 PM
Replies: 50
Views: 17,439
Posted By wulfir
Re: Random Battle Balance

In your initial post you were talking about human vs AI play?

As for PBEM it's basically the same story - some players are good, some are veterans and some are demons..., set your own battle...
Forum: WinSPWW2 May 11th, 2016, 01:35 PM
Replies: 50
Views: 17,439
Posted By wulfir
Re: Challenge for Wulfir

Sure, weak German tank company with dismounted Kradschutzen platoon in support beefed up with two MG34 sections and two mortar sections. Storch spotter plane overhead.

The result is a massacre of...
Forum: WinSPWW2 May 9th, 2016, 03:44 PM
Replies: 50
Views: 17,439
Posted By wulfir
Re: Challenge for Wulfir

The Polish force is strong in infantry but weak in nearly all other areas.

No AA. Buy a spotter plane - you'll discover their main effort - shell them as they approach. The Poles have limited AT...
Forum: WinSPWW2 May 7th, 2016, 02:59 PM
Replies: 50
Views: 17,439
Posted By wulfir
Re: Random Battle Balance

I played with 890 battle points vs XXX.




Play the game more and the AI will not wipe you out. :)
Forum: WinSPWW2 May 7th, 2016, 02:34 PM
Replies: 50
Views: 17,439
Posted By wulfir
Re: Random Battle Balance

I tried it again. Same setup with basically the same ANZAC force - two rifle companies, HMG platoon, carrier section, and one former Italian mortar unit - however I got rid of the AA gun and got some...
Forum: WinSPWW2 May 7th, 2016, 09:03 AM
Replies: 50
Views: 17,439
Posted By wulfir
Re: Random Battle Balance

I played a generated game with me defending as ANZAC vs Germany.

Aussies 870 battle points vs Germany XXX.
Visability: 20
Number of turns: 29
Location: Tobruk
Map size: 30x30
Autodeployed...
Forum: WinSPWW2 May 6th, 2016, 04:22 PM
Replies: 50
Views: 17,439
Posted By wulfir
Re: Random Battle Balance

The defender has less battle points in a generated battle but if the defending side is commanded by a human this outweighs any other factor.

I usually play on big size maps, the smallest size...
Forum: WinSPWW2 May 5th, 2016, 12:07 AM
Replies: 50
Views: 17,439
Posted By wulfir
Re: Random Battle Balance

Player experience is probably the most important factor.

What map size and battle points are you using?
Showing results 1 to 10 of 10

 
Forum Jump

All times are GMT -4. The time now is 06:59 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.