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Search: Posts Made By: spillblood
Forum: World Supremacy January 13th, 2011, 06:45 AM
Replies: 28
Views: 19,070
Posted By spillblood
Re: Wish List

The AI of this game seems severly unfinished and it also needs more polish in other areas. I'm starting to regret I've bought it. Finished another far too easy scenario yesterday. I think I won't...
Forum: World Supremacy January 12th, 2011, 01:18 PM
Replies: 28
Views: 19,070
Posted By spillblood
Re: Wish List

Yes, I think that's true. The AI does move various troops in each turn, but only makes one attack, I think. The AI still needs major rework. The game is far too easy now. I've never lost against the...
Forum: World Supremacy January 12th, 2011, 06:47 AM
Replies: 28
Views: 19,070
Posted By spillblood
Re: Wish List

Yeah, in the present state of the game you can just nuke half of a continent and the AI doesn't really react to that. They should concentrate their attacks on players nuking them instead of fighting...
Forum: World Supremacy January 11th, 2011, 09:31 AM
Replies: 28
Views: 19,070
Posted By spillblood
Re: Wish List

Yeah, it's strange that you can't cross over from one side of the map to the opposite side if it's a full world map.
Forum: World Supremacy January 11th, 2011, 09:25 AM
Replies: 28
Views: 19,070
Posted By spillblood
Re: Wish List

Another thing: Nukes are way too powerful and too cheap. A way to hinder players from just buying 20 nukes and destroying half of the map would be for example specialized anti-nuke defenses. Nukes...
Forum: World Supremacy January 9th, 2011, 11:20 AM
Replies: 28
Views: 19,070
Posted By spillblood
Re: Wish List

Different AI difficulties you can set for each player would also be nice. And more game modes need to be included. Having to conquer every neutral territory after you defeated your opponents is just...
Forum: World Supremacy January 9th, 2011, 11:18 AM
Replies: 28
Views: 19,070
Posted By spillblood
Re: Wish List

Some modifications I can think of:
- Include some kind of retreat option in battles (some other users of this forum already suggested that). In the present version battles always end in the total...
Forum: World Supremacy December 3rd, 2010, 08:28 AM
Replies: 28
Views: 19,070
Posted By spillblood
Re: Wish List

Bombers dont use bombs,...they use air to ground missles which do have a much longer range in real life than any air to air missles,..so bombers having a longer range than fighters is realistic....
Forum: World Supremacy December 2nd, 2010, 06:32 AM
Replies: 28
Views: 19,070
Posted By spillblood
Re: Wish List

Yeah, I saw that too. This defensive retreat tactic of the AI doesn't always make sense. And I definetely agree with your remark to the tactical battles. I agree on the idea bombers should have a...
Forum: World Supremacy December 1st, 2010, 10:04 AM
Replies: 28
Views: 19,070
Posted By spillblood
Re: Wish List

This are all good suggestions, the victory conditions are the most important, I think. It's very annoying having to transport your units across half of the globe to conquer some leftover neutral...
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