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Search: Posts Made By: Admiral_Aorta
Forum: Scenarios, Maps and Mods November 19th, 2012, 06:50 AM
Replies: 104
Views: 41,625
Posted By Admiral_Aorta
Re: Adept's Mod (weapon, magic and monster changes)

that's fine with me, i would be honoured to give my name to such a wondrous mod
Forum: Scenarios, Maps and Mods November 19th, 2012, 05:29 AM
Replies: 104
Views: 41,625
Posted By Admiral_Aorta
Re: Adept's Mod (weapon, magic and monster changes)

on the contrary, this mod is my favorite, now and forever
Forum: Scenarios, Maps and Mods November 18th, 2012, 05:41 PM
Replies: 104
Views: 41,625
Posted By Admiral_Aorta
Re: Adept's Mod (weapon, magic and monster changes)

no, i am completely serious, reducing the price of militia(one of the most unfairly underutilized umits in the game) by 2 gold is a massive change that will shake the metagame to its core. maybe this...
Forum: Scenarios, Maps and Mods November 18th, 2012, 01:25 AM
Replies: 104
Views: 41,625
Posted By Admiral_Aorta
Re: Adept's Mod (weapon, magic and monster changes)

i've longed for the pivotal moment when militia rush would become a viable strategy
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